From e0905c1d9c3e68db111c5eb18a73b1a686f94de5 Mon Sep 17 00:00:00 2001 From: gregandev Date: Mon, 16 Jan 2023 15:22:30 +0100 Subject: [PATCH] maj objectpooler script --- content/page/la-2029.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/content/page/la-2029.md b/content/page/la-2029.md index 80f6592..ecf3692 100644 --- a/content/page/la-2029.md +++ b/content/page/la-2029.md @@ -145,8 +145,6 @@ public class ObjectLoader : MonoBehaviour void LoadObject() { - // GameObject clone = Instantiate(prefab, spawnPoint.position, spawnPoint.rotation); - // this.clone = clone; GameObject clone = ObjectPooler.SharedInstance.GetPooledObject(prefabName); if(clone != null) {