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59 lines
2.1 KiB
59 lines
2.1 KiB
/*
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Copyright © 2020 The k3d Author(s)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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package util
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import (
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"math/rand"
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"strings"
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"time"
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)
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const letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
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const (
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letterIdxBits = 6 // 6 bits to represent a letter index
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letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
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letterIdxMax = 63 / letterIdxBits // # of letter indices fitting in 63 bits
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)
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var src = rand.NewSource(time.Now().UnixNano())
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// GenerateRandomString thanks to https://stackoverflow.com/a/31832326/6450189
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// GenerateRandomString is used to generate a random string that is used as a cluster secret
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func GenerateRandomString(n int) string {
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sb := strings.Builder{}
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sb.Grow(n)
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// A src.Int63() generates 63 random bits, enough for letterIdxMax characters!
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for i, cache, remain := n-1, src.Int63(), letterIdxMax; i >= 0; {
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if remain == 0 {
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cache, remain = src.Int63(), letterIdxMax
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}
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if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
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sb.WriteByte(letterBytes[idx])
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i--
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}
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cache >>= letterIdxBits
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remain--
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}
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return sb.String()
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}
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