base + RE1 Jill soluce

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<title>Resident Evil Soluce Jills</title>
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<h1>Jill - Beginning to Lab</h1>
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<b>1)</b> Check Kenneth and go back to main hall.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858883384/91E279EF080DA7795113D51746FF081E29654438/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858883384%2F91E279EF080DA7795113D51746FF081E29654438%2F"><img src="../static/re1_jill_assets//2894419475_preview_1.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>2) </b>Go
upstairs and come back to trigger another cutscene, then go for the
golden arrow at the location below. Examine it to get an arrowhead.
Proceed to backyard and enter the tomb. Pick up the book from the stand
and inspect it to get a key.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858886685/25CDB019B4905880AC94C4EABBD20F49A403417A/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858886685%2F25CDB019B4905880AC94C4EABBD20F49A403417A%2F"><img src="../static/re1_jill_assets//2894419475_preview_2.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><a href="https://images.steamusercontent.com/ugc/1959658215858893110/2C2A7F66E22EC8C3F8EFAB8A1044ABA54AB04862/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858893110%2F2C2A7F66E22EC8C3F8EFAB8A1044ABA54AB04862%2F"><img src="../static/re1_jill_assets//2894419475_preview_3.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>3) </b>Pick up herbicide. (plant chemical)<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858896410/0A949E24B3B2B15C2D36FCBB1F9FDECF5373AE8A/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858896410%2F0A949E24B3B2B15C2D36FCBB1F9FDECF5373AE8A%2F"><img src="../static/re1_jill_assets//2894419475_preview_4.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>4) </b>Pick up dog whistle and lighter. Use the dog whistle on the balcony to get a collar. Inspect the collar to get an imitation key.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885591738667/07CBA1E3C028731BAEF59988123735CB371193DB/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885591738667%2F07CBA1E3C028731BAEF59988123735CB371193DB%2F"><img src="../static/re1_jill_assets//2894419475_preview_jill4-5.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>5) </b>Pick up the real armor key and put the imitation key in its place.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858907956/FA3F879C031638AD90C8773C3FB12C4F1365A6CC/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858907956%2FFA3F879C031638AD90C8773C3FB12C4F1365A6CC%2F"><img src="../static/re1_jill_assets//2894419475_preview_7.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>6) </b>Use herbicide and obtain the first mask. <i><b>(Red)</b></i><br><br><a href="https://images.steamusercontent.com/ugc/1959658215858909352/91DF0B4E73E8EFC5ABCE70ACFF2F87FC9339DE28/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858909352%2F91DF0B4E73E8EFC5ABCE70ACFF2F87FC9339DE28%2F"><img src="../static/re1_jill_assets//2894419475_preview_8.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>7) </b>Statue
room puzzle and mask #2. Then trigger Richard's time and bring him the
serum (or don't? your choice.) After dealing with Richard take the first
musical score.<br><br><br><br><i><b>Statue room puzzle:<br><br>Top right<br><br>Bottom left<br><br>Bottom right<br><br><br><br>Press the two sun pieces on the box.</b></i><br><br><a href="https://images.steamusercontent.com/ugc/1959658215858910431/14C43D12B9DEA2722B4658010AA2A4F795207E30/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858910431%2F14C43D12B9DEA2722B4658010AA2A4F795207E30%2F"><img src="../static/re1_jill_assets//2894419475_preview_9-10-11.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>8) </b>Pick
up the fake emblem from the dining hall (above the fireplace), go to
the bar/piano room to obtain the other half of the musical score and
combine both scores. Play the piano and take the golden emblem from the
hidden room (Put the fake emblem in its place to get out). Go back to
the dining hall to put the golden emblem in the original emblem spot
above fireplace. This is going to make the clock puzzle available.
You'll obtain the key that opens Yawn battle room after solving clock
puzzle. <i><b>(Large-Right x2)</b></i><br><br><a href="https://images.steamusercontent.com/ugc/1959658215858925423/C681CAC37986CD6E0A4497E283A1C8C8EB5FBA38/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858925423%2FC681CAC37986CD6E0A4497E283A1C8C8EB5FBA38%2F"><img src="../static/re1_jill_assets//2894419475_preview_12.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>9)</b> First yawn battle, pick up the mask#3 from the corner of the room<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858926807/91CF6BF30CD26F6B6730F1833B87135A105BBE36/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858926807%2F91CF6BF30CD26F6B6730F1833B87135A105BBE36%2F"><img src="../static/re1_jill_assets//2894419475_preview_13.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>10) </b><a class="bb_link" href="https://youtu.be/eTvfgTbPyfU" target="_blank" rel="">Gallery puzzle</a>,
obtain mask #4. Then put all of the masks in place for crimson
prototype fight. When you are done with the crimson prototype you'll
find a stone and metal object inside of the coffin. This is the key to
enter the courtyard.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858932418/CE7E1E5F14A7FB43A443BD7E1FDB58BAC4BE9C9F/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858932418%2FCE7E1E5F14A7FB43A443BD7E1FDB58BAC4BE9C9F%2F"><img src="../static/re1_jill_assets//2894419475_preview_14-15-16.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>11) </b>After a smol puzzle<b><i> (Red -&gt; W, Blue-&gt; N)</i></b>
to open the gates, proceed to the cabin to get the crank. When you try
to leave you'll have the first Lisa encounter. When you are out of the
cabin, backtrack to the beginning and go for the pool. Use the crank,
proceed through the pool and take the elevator. Follow the path to enter
the residence.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858988278/6C36365C3542437CB5C6BD1B49D0BAF93028A417/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858988278%2F6C36365C3542437CB5C6BD1B49D0BAF93028A417%2F"><img src="../static/re1_jill_assets//2894419475_preview_17-18.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>12)</b>
Go to the billard room, pick up the book from downstairs and light the
lamps(candles? not sure.) Make a mental note or screenshot of those with
the billard balls for future use so you won't have to come back here.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858996375/1D64FF2C1B9C71B41E0686BFCC68CF44315AA914/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858996375%2F1D64FF2C1B9C71B41E0686BFCC68CF44315AA914%2F"><img src="../static/re1_jill_assets//2894419475_preview_19.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>13)</b>
Obtain room 001 key from the bathroom shelf. Go to room 001 and pick up
the control room key. Go back to room 002 and push the bookshelves to
get to the ladder. Climb down.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859002966/037A1265F09D46EFA4A8D73546B01CE7CFFABAE0/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859002966%2F037A1265F09D46EFA4A8D73546B01CE7CFFABAE0%2F"><img src="../static/re1_jill_assets//2894419475_preview_20-21.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>14) </b>Run around the sharks, go downstairs and do the <a class="bb_link" href="https://youtu.be/5fgxJXsfXNI" target="_blank" rel="">control room puzzle</a>. Then pick up gallery key. Then go back upstairs to the residence.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859030530/68C78F88E60A6D635935C5BFA4C9D02398E51CDF/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859030530%2F68C78F88E60A6D635935C5BFA4C9D02398E51CDF%2F"><img src="../static/re1_jill_assets//2894419475_preview_22-23.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>15)</b>
Enter the gallery, pick up the pesticide spray from the corpse and use
it on the bee nest. Then use the code from the billard room we checked
earlier (lamps and billard balls) to open the medical room and make
V-JOLT. (V-JOLT is optional, you won't have to fight the Plant 42 if you
make it.) Skip the next step too if you are skipping V-JOLT.<br><br><br><br><i><b>V-JOLT Recipe:<br><br>UMB No.3 + Water = NP-004<br><br>NP-004 + Yellow-6 = UMB No.10<br><br>Yellow-6 + Water = UMB No.7<br><br>UMB No.10 + UMB No.7 = VP-017<br><br>VP-017 + UMB No.3 = V-JOLT.</b></i><br><br><a href="https://images.steamusercontent.com/ugc/1959658215859034344/857AA05B4DC9299000F206609C98CADF17001FFE/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859034344%2F857AA05B4DC9299000F206609C98CADF17001FFE%2F"><img src="../static/re1_jill_assets//2894419475_preview_24-25.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>16) Make your way to the aqua ring again and use V-JOLT on the Plant 42 roots.</b><br><br><a href="https://images.steamusercontent.com/ugc/1959658215859035656/26211C74552A96D9099F9381EF9A5802F6218D9B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859035656%2F26211C74552A96D9099F9381EF9A5802F6218D9B%2F"><img src="../static/re1_jill_assets//2894419475_preview_26.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>17)</b>
Pick up room 003 key now that the bees are gone. Enter room 003, sort
the books on the shelf by using the red book we picked up earlier (it's
my fav. venus painting yay) and enter the Plant 42 room to progress.
After defeating Plant 42 pick up the key from the fireplace.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859044879/9EDD0231B3D6EBD223F757AB49E90FC35BBB4391/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859044879%2F9EDD0231B3D6EBD223F757AB49E90FC35BBB4391%2F"><img src="../static/re1_jill_assets//2894419475_preview_27.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>18)</b> Backtrack aaaaall the way to the mansion again. Make your way to another statue room, <a class="bb_link" href="https://youtu.be/ezNRUeBd0vA" target="_blank" rel="">solve the puzzle</a> to reveal a hidden passage below. Before you descend further you'll find a book with a medal inside.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859138586/C05B573795E40A15C6216CDAA6669A182821101C/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859138586%2FC05B573795E40A15C6216CDAA6669A182821101C%2F"><img src="../static/re1_jill_assets//2894419475_preview_28.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>19) </b>Fix the power supply, get in the elevator.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859147477/EB29E5582F5F3004FF3855766AB2B7BE7C595B9B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859147477%2FEB29E5582F5F3004FF3855766AB2B7BE7C595B9B%2F"><img src="../static/re1_jill_assets//2894419475_preview_29.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>20) </b>Pick
up the battery. Pick up the red and yellow gemstones from the hawk
room. Yellow is only needed for the first M.O disk. If you aren't
planning to save Chris later you can skip this and just pick up red
gemstone.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885591770459/BC1133D582344E4FDB250144AFE815FC2E5283C7/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885591770459%2FBC1133D582344E4FDB250144AFE815FC2E5283C7%2F"><img src="../static/re1_jill_assets//2894419475_preview_new30owo.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>21)</b> We can now kill Yawn, after defeating him pick up the book and inside of it you'll find another medal. <br><br><a href="https://images.steamusercontent.com/ugc/2011449885573801859/89920E414DE16C89F1ACAD21903BDCFF9BA06ED2/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573801859%2F89920E414DE16C89F1ACAD21903BDCFF9BA06ED2%2F"><img src="../static/re1_jill_assets//2894419475_preview_40-41.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>22)</b> You can get the M.O disk now if you picked up yellow gemstone.<br><br><br><br>Pick
up jewelry box and combine it with red gemstone to open it. Examine the
broach, it's going to transform into a key. Then you can enter the
study room to pick up a metal object. After that go back to courtyard.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885591792538/24CE63DB02A6B0AE65D7B0F04EDD6AA6A8663498/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885591792538%2F24CE63DB02A6B0AE65D7B0F04EDD6AA6A8663498%2F"><img src="../static/re1_jill_assets//2894419475_preview_new31owo.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>23) </b>Take
the elevator to the fountain area, use the battery pack on the broken
elevator and go back to the pool. Use the crank on the pool. Then take
the fixed elevator back to the waterfall and go down from the ladder.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859155873/CB36548DFCAA679F589284DCDBB6D5F298BF2C3B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859155873%2FCB36548DFCAA679F589284DCDBB6D5F298BF2C3B%2F"><img src="../static/re1_jill_assets//2894419475_preview_32.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>24)</b>
Pick up the hexagonal crank from Enrico's body. Either defeat Black
Tiger or pass through the room. You need to use the survival knife to
clear up the door and go through. Solve the puzzle to get cylinder and
go all the way back to the elevator. Pick up the shaft, combine with the
cylinder and put it back (order of buttons are on the shaft) then take
the elevator.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859162649/034CDC5B18EDA288DC71211CA30967DEE937FAB8/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859162649%2F034CDC5B18EDA288DC71211CA30967DEE937FAB8%2F"><img src="../static/re1_jill_assets//2894419475_preview_33-34-35-36.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>25) </b>Push
the box in the room to the device and move it downstairs. Then go back
to the elevator room, take the ladder downstairs and use the garbage
compactor to break the box. Pick up the broken flamethrower. Pull the
lever in the hallway that Lisa is wandering around, use the broken
flamethrower on the device next to the locked door to unlock it and
enter. Pick up the jewelry box and use the ladders to climp up. Inside
of the jewelry box you'll find a stone ring. You can now combine stone
ring and metal object.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885588522210/5F8E566535E3C15DD19C5CAAF26DB4460011608A/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885588522210%2F5F8E566535E3C15DD19C5CAAF26DB4460011608A%2F"><img src="../static/re1_jill_assets//2894419475_preview_25all.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>26)</b> Go back to the mansion. You can enter the altar now.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885591860501/0C820F91A6D75DB145B098335D278E6D0C62C86B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885591860501%2F0C820F91A6D75DB145B098335D278E6D0C62C86B%2F"><img src="../static/re1_jill_assets//2894419475_preview_altarentranceowo.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a> <div style="clear: both"></div>
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<div class="subSectionTitle">
Jill - Lab </div>
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<b>27) </b>After you enter the altar, it's pretty
straightforward. Just follow the path and good luck with Lisa. After
that proceed through the elevator and put both medals in their spots.
Fountain/Pool thingy is going to be drained and we can enter the last
part, underground laboratory.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885573816281/98C878CE5D4F7F8F9E12196A4A967652D9FE1F79/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573816281%2F98C878CE5D4F7F8F9E12196A4A967652D9FE1F79%2F"><img src="../static/re1_jill_assets//2894419475_preview_44.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>28)</b> Keep descending to Laboratory B3, enter the operating room and use the PC. <br><br><br><br><i><b>ID:JOHN<br><br>Password: ADA<br><br><br><br>Next password: CELL</b></i><br><br><a href="https://images.steamusercontent.com/ugc/2011449885573818994/FEB395382F1800C8B752E00B27E4073C95CB5C2B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573818994%2FFEB395382F1800C8B752E00B27E4073C95CB5C2B%2F"><img src="../static/re1_jill_assets//2894419475_preview_45.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>29) </b>Go
back upstairs, you now have access to the previous locked room. Before
you enter pick up the 2nd MO disk from the desk. Enter the room and pick
up the last MO disk from the corner on your left. (Again, if you are
not planning to save Chris just skip the disks.) In front of it on the
wall there's a passcode entry terminal, <i><b>code is 8462.</b></i> Pick up the Lab Key from the desk inside of that area.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885573820186/F9499DBC00D03D6CA39ED9D9CF437833AE6F55E1/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573820186%2FF9499DBC00D03D6CA39ED9D9CF437833AE6F55E1%2F"><img src="../static/re1_jill_assets//2894419475_preview_46.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>If you'd like to transmit MO disks to save Chris, here are the locations: </b><br><br><a href="https://images.steamusercontent.com/ugc/2011449885573822651/791D8053602712386DA8D0E6D4CBFD298650F12C/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573822651%2F791D8053602712386DA8D0E6D4CBFD298650F12C%2F"><img src="../static/re1_jill_assets//2894419475_preview_47)%20MO%20transmitters.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>30)</b>
Proceed through the little corridors and pick up the empty fuel shell,
refuel and place it back into its place. DO NOT RUN while carrying the
full shell.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885573824846/28B3B4506F824BD12825EA05DC7EB0964819FF9A/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573824846%2F28B3B4506F824BD12825EA05DC7EB0964819FF9A%2F"><img src="../static/re1_jill_assets//2894419475_preview_48.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>31)</b> Reach the power switch thingy at the end of the little maze, power it up and then take the elevator.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885573826017/05AE0105EC050A22EB6D9E60DA4C391A86652B6D/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573826017%2F05AE0105EC050A22EB6D9E60DA4C391A86652B6D%2F"><img src="../static/re1_jill_assets//2894419475_preview_49.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>32) </b>Enjoy
the cutscenes and Tyrant fight. If you didn't save Barry don't forget
to pick up the key from the floor, if you saved Barry emergency alarm
will start and locks will be released. Unlock the main lab by using the
pc in the corner of the room and exit. If you transmitted the M.O disks
you need to go to the cell Chris is being kept and take him out of
there. <br><br><a href="https://images.steamusercontent.com/ugc/2011449885573836060/FB52AFC85F0270EFEA85B3AA5F85C8BE79A077F1/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573836060%2FFB52AFC85F0270EFEA85B3AA5F85C8BE79A077F1%2F"><img src="../static/re1_jill_assets//2894419475_preview_50.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>33)</b>
Run all the way to Laboratory B1 and fix the elevator's fuse (missing
piece is right in front of it). Signal Brad when you are ready. <div style="clear: both"></div>
</div>
</div>
<div style="clear: both"></div>
<div class="subSection detailBox" id="5848233">
<div class="subSectionTitle">
Chris - Beginning to Lab </div>
<div class="subSectionDesc">
<b>1)</b> Check Kenneth and go back to main hall.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858883384/91E279EF080DA7795113D51746FF081E29654438/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858883384%2F91E279EF080DA7795113D51746FF081E29654438%2F"><img src="../static/re1_jill_assets//2894419475_preview_1.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>2) </b>Go
for the golden arrow at the location below. Examine it to get an
arrowhead. Proceed to backyard and enter the tomb. Pick up the book from
the stand and inspect it to get a key.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858886685/25CDB019B4905880AC94C4EABBD20F49A403417A/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858886685%2F25CDB019B4905880AC94C4EABBD20F49A403417A%2F"><img src="../static/re1_jill_assets//2894419475_preview_2.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><a href="https://images.steamusercontent.com/ugc/1959658215858893110/2C2A7F66E22EC8C3F8EFAB8A1044ABA54AB04862/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858893110%2F2C2A7F66E22EC8C3F8EFAB8A1044ABA54AB04862%2F"><img src="../static/re1_jill_assets//2894419475_preview_3.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>3) </b>Pick
up the old key from the bahtub, then use it to open the outside boiler
door and pick up herbicide/plant chemical. On your way to the next
location, pick up the old key from next to the typewriter. <br><br><a href="https://images.steamusercontent.com/ugc/2011449885583229998/EE33653965D96B487FA9863F817D3F8EF1F0CFFF/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885583229998%2FEE33653965D96B487FA9863F817D3F8EF1F0CFFF%2F"><img src="../static/re1_jill_assets//2894419475_preview_3c.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>4) </b>Pick up dog whistle. Use the dog whistle on the balcony to get a collar. Inspect the collar to get an imitation key.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885591889299/F866D3B46ED2FB6EA296CE88333DBDB1B3B46F4A/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885591889299%2FF866D3B46ED2FB6EA296CE88333DBDB1B3B46F4A%2F"><img src="../static/re1_jill_assets//2894419475_preview_4cnew.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>5) </b>Pick up the real armor key and put the imitation key in its place.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858907956/FA3F879C031638AD90C8773C3FB12C4F1365A6CC/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858907956%2FFA3F879C031638AD90C8773C3FB12C4F1365A6CC%2F"><img src="../static/re1_jill_assets//2894419475_preview_7.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>6) </b>Use herbicide and obtain the first mask. <i><b>(Red)</b></i> Pick up the old key from basement (on the shelf in the corner.)<br><br><a href="https://images.steamusercontent.com/ugc/2011449885587961528/4119792A5BCEBB67937CC1BB3D36FFDB43CE6817/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885587961528%2F4119792A5BCEBB67937CC1BB3D36FFDB43CE6817%2F"><img src="../static/re1_jill_assets//2894419475_preview_7c.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>7) </b>Statue
room puzzle and mask #2. Then trigger Richard's time and bring him the
serum (or don't? your choice. You can't make V-JOLT later if you save
him.) After dealing with Richard take the first musical score.<br><br><br><br><i><b>Statue room puzzle:<br><br>Top right<br><br>Bottom left<br><br>Bottom right.<br><br><br><br>Press the two sun pieces on the box.</b></i><br><br><a href="https://images.steamusercontent.com/ugc/1959658215858910431/14C43D12B9DEA2722B4658010AA2A4F795207E30/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858910431%2F14C43D12B9DEA2722B4658010AA2A4F795207E30%2F"><img src="../static/re1_jill_assets//2894419475_preview_9-10-11.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>8) </b>Pick
up the fake emblem from the dining hall (above the fireplace), go to
the bar/piano room to obtain the other half of the musical score and
combine both scores. Try to play the piano and Rebecca will come to
help. Go to main hall and come back to take the golden emblem from the
hidden room (Put the fake emblem in its place to get out). Go back to
the dining hall to put the golden emblem in the original emblem spot
above fireplace. This is going to make the clock puzzle available.
You'll obtain the key that opens Yawn battle room after solving clock
puzzle. <i><b>(Large-Right x2)</b></i><br><br><a href="https://images.steamusercontent.com/ugc/1959658215858925423/C681CAC37986CD6E0A4497E283A1C8C8EB5FBA38/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858925423%2FC681CAC37986CD6E0A4497E283A1C8C8EB5FBA38%2F"><img src="../static/re1_jill_assets//2894419475_preview_12.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>9)</b> First yawn battle, pick up the mask#3 from the corner of the room<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858926807/91CF6BF30CD26F6B6730F1833B87135A105BBE36/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858926807%2F91CF6BF30CD26F6B6730F1833B87135A105BBE36%2F"><img src="../static/re1_jill_assets//2894419475_preview_13.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>10) </b><a class="bb_link" href="https://youtu.be/eTvfgTbPyfU" target="_blank" rel="">Gallery puzzle</a>,
obtain mask #4. Then put all of the masks in place for crimson
prototype fight. When you are done with the crimson prototype you'll
find a stone and metal object inside of the coffin. This is the key to
enter the courtyard.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858932418/CE7E1E5F14A7FB43A443BD7E1FDB58BAC4BE9C9F/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858932418%2FCE7E1E5F14A7FB43A443BD7E1FDB58BAC4BE9C9F%2F"><img src="../static/re1_jill_assets//2894419475_preview_14-15-16.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>11) </b>After a smol puzzle<b><i> (Red -&gt; W, Blue-&gt; N)</i></b>
to open the gates, proceed to the cabin to get the crank. When you try
to leave you'll have the first Lisa encounter. When you are out of the
cabin, backtrack to the beginning and go for the pool. Use the crank,
proceed through the pool and take the elevator. Follow the path to enter
the residence.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858988278/6C36365C3542437CB5C6BD1B49D0BAF93028A417/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858988278%2F6C36365C3542437CB5C6BD1B49D0BAF93028A417%2F"><img src="../static/re1_jill_assets//2894419475_preview_17-18.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>12)</b>
Go to the billard room, pick up the book from downstairs and light the
lamps(candles? not sure.) Make a mental note or screenshot of those with
the billard balls for future use so you won't have to come back here.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215858996375/1D64FF2C1B9C71B41E0686BFCC68CF44315AA914/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215858996375%2F1D64FF2C1B9C71B41E0686BFCC68CF44315AA914%2F"><img src="../static/re1_jill_assets//2894419475_preview_19.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>13)</b>
Obtain room 001 key from the bathroom shelf. Go to room 001 and pick up
the control room key. Go back to room 002 and push the bookshelves to
get to the ladder. Climb down.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859002966/037A1265F09D46EFA4A8D73546B01CE7CFFABAE0/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859002966%2F037A1265F09D46EFA4A8D73546B01CE7CFFABAE0%2F"><img src="../static/re1_jill_assets//2894419475_preview_20-21.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>14) </b>Run around the sharks, go downstairs and do the <a class="bb_link" href="https://youtu.be/5fgxJXsfXNI" target="_blank" rel="">control room puzzle</a>. Then pick up gallery key. Then go back upstairs to the residence.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859030530/68C78F88E60A6D635935C5BFA4C9D02398E51CDF/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859030530%2F68C78F88E60A6D635935C5BFA4C9D02398E51CDF%2F"><img src="../static/re1_jill_assets//2894419475_preview_22-23.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>15)</b>
Enter the gallery, pick up the pesticide spray from the corpse. Use the
spray on the bee nest. Go back to where the nest was and pick up room
003 key. Get in the room and reorder the red books. It will open a door
to Plant 42 fight. If you didn't save Richard, when you enter the door
you'll switch to Rebecca to make V-JOLT. If you saved Richard just skip
the next 2 steps and don't forget to pick up the key from the fireplace
after Plant 42 fight.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885588308520/3E512A064DC4C80F5D27784AA6796C7AEB671830/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885588308520%2F3E512A064DC4C80F5D27784AA6796C7AEB671830%2F"><img src="../static/re1_jill_assets//2894419475_preview_c16.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>16)</b> Use the code from the billard room we checked earlier (lamps and billard balls) to open the medical room and make V-JOLT. <br><br><br><br><i><b>V-JOLT Recipe:<br><br>UMB No.3 + Water = NP-004<br><br>NP-004 + Yellow-6 = UMB No.10<br><br>Yellow-6 + Water = UMB No.7<br><br>UMB No.10 + UMB No.7 = VP-017<br><br>VP-017 + UMB No.3 = V-JOLT.</b></i><br><br><a href="https://images.steamusercontent.com/ugc/2011449885588314655/A8BE6FEFF2773E06DD0865A9C224CB54AC8815EB/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885588314655%2FA8BE6FEFF2773E06DD0865A9C224CB54AC8815EB%2F"><img src="../static/re1_jill_assets//2894419475_preview_17c.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>17) </b>Make your way to the aqua ring again and use V-JOLT on the Plant 42 roots.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859035656/26211C74552A96D9099F9381EF9A5802F6218D9B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859035656%2F26211C74552A96D9099F9381EF9A5802F6218D9B%2F"><img src="../static/re1_jill_assets//2894419475_preview_26.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>18)</b>
Backtrack aaaaall the way to the mansion again. Make your way to
another statue room, solve the puzzle to reveal a hidden passage below.
Before you descend further you'll find a book with a medal inside.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859138586/C05B573795E40A15C6216CDAA6669A182821101C/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859138586%2FC05B573795E40A15C6216CDAA6669A182821101C%2F"><img src="../static/re1_jill_assets//2894419475_preview_28.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>19) </b>Fix the power supply, get in the elevator.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859147477/EB29E5582F5F3004FF3855766AB2B7BE7C595B9B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859147477%2FEB29E5582F5F3004FF3855766AB2B7BE7C595B9B%2F"><img src="../static/re1_jill_assets//2894419475_preview_29.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>20) </b>Pick
up the battery. Pick up the red and yellow gemstones from the hawk
room. Yellow is only needed for the first M.O disk. If you aren't
planning to save Jill later you can skip this and just pick up red
gemstone.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885591770459/BC1133D582344E4FDB250144AFE815FC2E5283C7/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885591770459%2FBC1133D582344E4FDB250144AFE815FC2E5283C7%2F"><img src="../static/re1_jill_assets//2894419475_preview_new30owo.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>21)</b> We can now kill Yawn, after defeating him pick up the book and inside of it you'll find another medal. <br><br><a href="https://images.steamusercontent.com/ugc/2011449885573801859/89920E414DE16C89F1ACAD21903BDCFF9BA06ED2/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573801859%2F89920E414DE16C89F1ACAD21903BDCFF9BA06ED2%2F"><img src="../static/re1_jill_assets//2894419475_preview_40-41.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>22)</b> You can get the M.O disk now if you'd like to save Jill later. <br><br><br><br>Pick
up jewelry box and use the red gemstone to open it. Examine the broach,
it's going to transform into a key. Then you can enter the study room
to pick up a metal object. <br><br><a href="https://images.steamusercontent.com/ugc/2011449885591792538/24CE63DB02A6B0AE65D7B0F04EDD6AA6A8663498/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885591792538%2F24CE63DB02A6B0AE65D7B0F04EDD6AA6A8663498%2F"><img src="../static/re1_jill_assets//2894419475_preview_new31owo.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br>When you enter the room you'll hear Rebecca scream. If you'd like to save her she's upstairs. After that go back to courtyard.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885588596183/18DE3C17BE6B96B9347AA144B47D08127B5FC8D1/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885588596183%2F18DE3C17BE6B96B9347AA144B47D08127B5FC8D1%2F"><img src="../static/re1_jill_assets//2894419475_preview_rebecca.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>23) </b>Take
the elevator to the fountain area, use the battery pack on the broken
elevator and go back to the pool. Use the crank on the pool. Then take
the fixed elevator back to the fountain/waterfall area and go down from
the ladder.<br><br><a href="https://images.steamusercontent.com/ugc/1959658215859155873/CB36548DFCAA679F589284DCDBB6D5F298BF2C3B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F1959658215859155873%2FCB36548DFCAA679F589284DCDBB6D5F298BF2C3B%2F"><img src="../static/re1_jill_assets//2894419475_preview_32.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>24)</b>
Pick up the hexagonal crank from Enrico's body. Either defeat Black
Tiger or pass through the room. You need to use the survival knife to
clear up the door and go through. Pick up and move the flamethrower on
the ledge to unlock the door. Solve the puzzle to get cylinder and go
all the way back to the elevator. Pick up the shaft, combine with the
cylinder and put it back (order of buttons are on the shaft) then take
the elevator.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885588482489/FAB1867609F9B6D45433A2D1D382594BCAD891F2/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885588482489%2FFAB1867609F9B6D45433A2D1D382594BCAD891F2%2F"><img src="../static/re1_jill_assets//2894419475_preview_24c.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>25) </b>Push
the box in the room to the device and move it downstairs. Then go back
to the elevator room, take the ladder downstairs and use the garbage
compactor to break the box. Pick up the broken flamethrower. Pull the
lever in the hallway that Lisa is wandering around, use the broken
flamethrower on the device next to the locked door to unlock it and
enter. Pick up the jewelry box and use the ladders to climp up. Inside
of the jewelry box you'll find a stone ring. You can now combine stone
ring and metal object.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885588522210/5F8E566535E3C15DD19C5CAAF26DB4460011608A/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885588522210%2F5F8E566535E3C15DD19C5CAAF26DB4460011608A%2F"><img src="../static/re1_jill_assets//2894419475_preview_25all.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>26)</b> Go back to the mansion. You can enter the altar now.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885591860501/0C820F91A6D75DB145B098335D278E6D0C62C86B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885591860501%2F0C820F91A6D75DB145B098335D278E6D0C62C86B%2F"><img src="../static/re1_jill_assets//2894419475_preview_altarentranceowo.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a> <div style="clear: both"></div>
</div>
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<div class="subSection detailBox" id="5848236">
<div class="subSectionTitle">
Chris - Lab </div>
<div class="subSectionDesc">
<b>27) </b>After you enter the altar, it's pretty
straightforward. Just follow the path and good luck with Lisa. After
that proceed through the elevator and put both medals in their spots.
Fountain/Pool thingy is going to be drained and we can enter the last
part, underground laboratory.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885573816281/98C878CE5D4F7F8F9E12196A4A967652D9FE1F79/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573816281%2F98C878CE5D4F7F8F9E12196A4A967652D9FE1F79%2F"><img src="../static/re1_jill_assets//2894419475_preview_44.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>28)</b> Keep descending to Laboratory B3, enter the operating room and use the PC. <br><br><i><br><br><b>ID:JOHN<br><br>Password: ADA<br><br><br><br>Next password: CELL</b></i><br><br><a href="https://images.steamusercontent.com/ugc/2011449885573818994/FEB395382F1800C8B752E00B27E4073C95CB5C2B/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573818994%2FFEB395382F1800C8B752E00B27E4073C95CB5C2B%2F"><img src="../static/re1_jill_assets//2894419475_preview_45.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>29) </b>Go
back upstairs, you now have access to the previous locked room. Before
you enter pick up the 2nd MO disk from the desk. Enter the room and pick
up the last MO disk from the corner on your left. (Again, if you are
not planning to save Jill just skip the disks.) In front of it on the
wall there's a passcode entry terminal, <i><b>code is 8462.</b></i> Pick up the Lab Key from the desk inside of that area.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885573820186/F9499DBC00D03D6CA39ED9D9CF437833AE6F55E1/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573820186%2FF9499DBC00D03D6CA39ED9D9CF437833AE6F55E1%2F"><img src="../static/re1_jill_assets//2894419475_preview_46.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>If you'd like to transmit MO disks to save Jill, here are the locations: </b><br><br><a href="https://images.steamusercontent.com/ugc/2011449885573822651/791D8053602712386DA8D0E6D4CBFD298650F12C/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573822651%2F791D8053602712386DA8D0E6D4CBFD298650F12C%2F"><img src="../static/re1_jill_assets//2894419475_preview_47)%20MO%20transmitters.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>30)</b>
Proceed through the little corridors and pick up the empty fuel shell,
refuel and place it back into its place. DO NOT RUN while carrying the
full shell.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885573824846/28B3B4506F824BD12825EA05DC7EB0964819FF9A/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573824846%2F28B3B4506F824BD12825EA05DC7EB0964819FF9A%2F"><img src="../static/re1_jill_assets//2894419475_preview_48.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>31)</b> Reach the power switch thingy at the end of the little maze, power it up and then take the elevator.<br><br><a href="https://images.steamusercontent.com/ugc/2011449885573826017/05AE0105EC050A22EB6D9E60DA4C391A86652B6D/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573826017%2F05AE0105EC050A22EB6D9E60DA4C391A86652B6D%2F"><img src="../static/re1_jill_assets//2894419475_preview_49.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>32) </b>Enjoy
the cutscenes and Tyrant fight. If you didn't save Rebecca don't forget
to pick up the key from the floor, if you saved Rebecca emergency alarm
will start and locks will be released. Unlock the main lab by using the
PC in the corner of the room and exit. If you transmitted the M.O disks
you need to go to the cell Jill is being kept and take him out of
there. <br><br><a href="https://images.steamusercontent.com/ugc/2011449885573836060/FB52AFC85F0270EFEA85B3AA5F85C8BE79A077F1/" class="modalContentLink" data-modal-content-popup-url="https://steamcommunity.com/sharedfiles/displayimageformodaldialog/?imageurl=https%3A%2F%2Fimages.steamusercontent.com%2Fugc%2F2011449885573836060%2FFB52AFC85F0270EFEA85B3AA5F85C8BE79A077F1%2F"><img src="../static/re1_jill_assets//2894419475_preview_50.png" class="sharedFilePreviewImage sizeFull" alt="" title=""></a><br><br><br><br><b>33)</b>
Run all the way to Laboratory B1 and fix the elevator's fuse (missing
piece is right in front of it). Signal Brad when you are ready. <div style="clear: both"></div>
</div>
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Congratulations </div>
<div class="subSectionDesc">
You did it! I'm proud of you. <div style="clear: both"></div>
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