From 421bc133831d2a210535a6cc05310c0d51fd1636 Mon Sep 17 00:00:00 2001 From: greg Date: Thu, 21 Aug 2025 18:36:36 +0200 Subject: [PATCH] push docker version --- .gitignore | 1 + LICENSE | 661 ++++ README.md | 113 +- compose.yml | 116 + config/mangosd.conf | 3042 +++++++++++++++++ config/realmd.conf | 189 + docker/database/Dockerfile | 85 + docker/database/create-db.sh | 41 + docker/database/db-functions.sh | 172 + docker/database/docker-entrypoint.sh | 100 + docker/database/update-db.sh | 74 + docker/server/Dockerfile | 142 + .../server/docker-cmd-extract-client-data.sh | 73 + docker/server/docker-cmd-mangosd.sh | 12 + docker/server/docker-cmd-realmd.sh | 12 + storage/database/backups/.gitkeep | 0 .../custom-sql/auctionhousebot.sql.example | 91 + storage/mangosd/client-data/.gitkeep | 0 storage/mangosd/honor/.gitkeep | 0 storage/mangosd/warden-modules/.gitkeep | 0 storage/realmd/logs/.gitkeep | 0 21 files changed, 4815 insertions(+), 109 deletions(-) create mode 100644 .gitignore create mode 100644 LICENSE create mode 100644 compose.yml create mode 100644 config/mangosd.conf create mode 100644 config/realmd.conf create mode 100644 docker/database/Dockerfile create mode 100644 docker/database/create-db.sh create mode 100644 docker/database/db-functions.sh create mode 100644 docker/database/docker-entrypoint.sh create mode 100644 docker/database/update-db.sh create mode 100644 docker/server/Dockerfile create mode 100644 docker/server/docker-cmd-extract-client-data.sh create mode 100644 docker/server/docker-cmd-mangosd.sh create mode 100644 docker/server/docker-cmd-realmd.sh create mode 100644 storage/database/backups/.gitkeep create mode 100644 storage/database/custom-sql/auctionhousebot.sql.example create mode 100644 storage/mangosd/client-data/.gitkeep create mode 100644 storage/mangosd/honor/.gitkeep create mode 100644 storage/mangosd/warden-modules/.gitkeep create mode 100644 storage/realmd/logs/.gitkeep diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..3571668 --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +./storage/mangosd/extracted-data/ \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..9234142 --- /dev/null +++ b/LICENSE @@ -0,0 +1,661 @@ +GNU AFFERO GENERAL PUBLIC LICENSE + Version 3, 19 November 2007 + +Copyright (C) 2007 Free Software Foundation, Inc. +Everyone is permitted to copy and distribute verbatim copies +of this license document, but changing it is not allowed. + + Preamble + +The GNU Affero General Public License is a free, copyleft license for +software and other kinds of works, specifically designed to ensure +cooperation with the community in the case of network server software. + +The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + +Copyright (C) + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU Affero General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Affero General Public License for more details. + +You should have received a copy of the GNU Affero General Public License +along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + +If your software can interact with users remotely through a computer +network, you should also make sure that it provides a way for users to +get its source. For example, if your program is a web application, its +interface could display a "Source" link that leads users to an archive +of the code. There are many ways you could offer source, and different +solutions will be better for different programs; see section 13 for the +specific requirements. + +You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU AGPL, see +. diff --git a/README.md b/README.md index c6e1495..ea1ab96 100644 --- a/README.md +++ b/README.md @@ -1,113 +1,8 @@ -# WORLD OF WARCRAFT SERVER INSTALL (VERSION 1.12) +# wow private server (vmangos) -## PRE REQUIS - -- debian 12 -- user wow -- ports: - - TCP: 1119, 3724, 6012, 8085 - - UDP: 1119, 3724, 6012, 8085 - -- WOW 1.12 client: https://drive.usercontent.google.com/download?id=1TDoNNUXCtsgIUhLw96biPCqjv3AcLYkg&export=download - -## CREER UN UTILISATEURS - -Lancer le service mangosd: +- dump db: ```bash -cd /home/$CURRENT_USER/vmangos/bin/ -sudo ./mangosd +docker exec nom_du_conteneur_db mysqldump -u root -pMOTDEPASS --databases realmd mangos characters logs > full_dump.sql ``` -- Créer un utilisateur: -```bash -account create -``` - -[autres commandes](https://github.com/dkpminus/mangos-gm-commands) - -## CRÉER DES SERVICES POUR LANCER LE SERVEUR - -Fichiers service à créer dans `/etc/systemd/system/` - -- Realmd service: -```bash -[Unit] -Description=VMaNGOS Realmd Service -After=network.target mariadb.service - -[Service] -Type=simple -User=wow # <- ton utilisateur normal (pas root) -WorkingDirectory=/home/wow/vmangos/bin -ExecStart=/home/wow/vmangos/bin/realmd -Restart=always - -[Install] -WantedBy=multi-user.target -``` - -- Mangosd service: -```bash -[Unit] -Description=VMaNGOS World Server -After=network.target mariadb.service realmd.service - -[Service] -Type=simple -User=wow # <- ton utilisateur normal -WorkingDirectory=/home/wow/vmangos/bin -ExecStart=/home/wow/vmangos/bin/mangosd -Restart=always - -[Install] -WantedBy=multi-user.target -``` - -## PROTEGER LE SERVEUR VIA FAIL2BAN - -- Installer fail2ban: -```bash -sudo apt install fail2ban -y -``` - -- Créer `/etc/fail2ban/filter.d/realmd.conf`: -```conf -[Definition] -failregex = \[AuthChallenge\] Account '.*' using IP '' tried to login with wrong password! -ignoreregex = -``` - -- Créer `/etc/fail2ban/jail.local`: - -```conf -[realmd] -enabled = true -filter = realmd -port = 3724 -protocol = tcp -logpath = /home/wow/vmangos/logs/realmd/realmd.log -maxretry = 5 -findtime = 600 -bantime = 36000 -``` - -- Redémarrer fail2ban: -```bash -sudo systemctl restart fail2ban -sudo fail2ban-client reload -``` - -## SE CONNECTER AU SERVEUR - -- Télécharger le [client (v1.12)](https://drive.usercontent.google.com/download?id=1TDoNNUXCtsgIUhLw96biPCqjv3AcLYkg&export=download) - -- Editer le fichier `realmlist.wtf` pour y mettre l'IP du serveur: -```bash -set -``` - -## SOURCES - -- [vmangos](https://github.com/vmangos) -- [tuto](https://www.youtube.com/watch?v=ac1mVFz2u1o) - +mysql -u root -p < full_dump.sql \ No newline at end of file diff --git a/compose.yml b/compose.yml new file mode 100644 index 0000000..ee414d6 --- /dev/null +++ b/compose.yml @@ -0,0 +1,116 @@ +services: + database: + build: + context: . + dockerfile: ./docker/database/Dockerfile + restart: unless-stopped + healthcheck: + test: ['CMD', 'healthcheck.sh', '--connect', '--innodb_initialized'] + interval: 1m + timeout: 3s + retries: 5 + start_period: 5m + volumes: + - ./vmangos-database:/var/lib/mysql + - ./storage/database/custom-sql:/sql/custom:ro + environment: + - TZ=Europe/Paris + - MARIADB_PASSWORD=mangos + - MARIADB_ROOT_PASSWORD=password + - VMANGOS_REALMLIST_NAME=gregan-wow + - VMANGOS_REALMLIST_ADDRESS=127.0.0.1 + - VMANGOS_REALMLIST_PORT=8085 + - VMANGOS_REALMLIST_ICON=1 # Sets the icon of the realm; 0 = Normal, 1 = PvP, 6 = RP, 8 = RP PVP + - VMANGOS_REALMLIST_TIMEZONE=10 # Sets the timezone of the realm; some common values are: 2 = United States, 3 = Oceanic, 4 = Latin America, 8 = English, 9 = German, 10 = French, 11 = Spanish, 12 = Russian + - VMANGOS_REALMLIST_ALLOWED_SECURITY_LEVEL=0 # Sets the minimum account security level required to log in to the realm; 0 = regular players + - VMANGOS_ENABLE_AUTOMATIC_WORLD_DB_CORRECTIONS=1 + - VMANGOS_PROCESS_CUSTOM_SQL=1 + + realmd: + build: + context: . + dockerfile: ./docker/server/Dockerfile + user: 1000:1000 + command: realmd + ulimits: + nofile: 1024 + depends_on: + - database + restart: unless-stopped + healthcheck: + test: ['CMD', 'nc', '-z', 'localhost', '3724'] + interval: 1m + timeout: 3s + retries: 5 + start_period: 5m + ports: + - 3724:3724 + volumes: + - ./config/realmd.conf:/opt/vmangos/config/realmd.conf:ro + - ./storage/realmd/logs:/opt/vmangos/storage/logs + environment: + - TZ=Europe/Paris + - WAIT_HOSTS=database:3306 + - WAIT_TIMEOUT=300 + + mangosd: + build: + context: . + dockerfile: ./docker/server/Dockerfile + user: 1000:1000 + command: mangosd + ulimits: + nofile: 1024 + tty: true + stdin_open: true + depends_on: + - database + restart: unless-stopped + stop_grace_period: 2m + healthcheck: + test: ['CMD', 'nc', '-z', 'localhost', '8085'] + interval: 1m + timeout: 3s + retries: 5 + start_period: 5m + ports: + - 8085:8085 + volumes: + - ./config/mangosd.conf:/opt/vmangos/config/mangosd.conf:ro + - ./storage/mangosd/extracted-data:/opt/vmangos/storage/data:ro + - ./storage/mangosd/logs:/opt/vmangos/storage/logs + - ./storage/mangosd/honor:/opt/vmangos/storage/honor + environment: + - TZ=Europe/Paris + - WAIT_HOSTS=database:3306 + - WAIT_TIMEOUT=300 + + # # Optional: + # # See https://github.com/tiredofit/docker-db-backup#configuration for more + # # information. + # database-backup: + # image: tiredofit/db-backup + # depends_on: + # - database + # restart: unless-stopped + # volumes: + # - ./storage/database/backups:/backup + # environment: + # - TIMEZONE=Etc/UTC # Change this to your desired timezone (usually you want to match your host system's timezone) + # - CONTAINER_ENABLE_MONITORING=FALSE + # # If you are using a Linux host and your user's UID and GID are not 1000, + # # change these next two variables to reflect your user's UID and GID. + # # This will cause the user in the container to use the same UID and GID + # # and prevent permission issues on the bind mount. + # # If you are on Windows or macOS, you can ignore this. + # - USER_DBBACKUP=1000 + # - GROUP_DBBACKUP=1000 + # - DEFAULT_COMPRESSION=GZ + # - DEFAULT_BACKUP_INTERVAL=1440 # How often to run the backup in minutes; 1440 means once per day + # - DEFAULT_BACKUP_BEGIN=0400 # When to start the backup; 0400 means it starts at 04:00 + # - DEFAULT_CLEANUP_TIME=10080 # How old backups have to be to get deleted; 10080 means backups older than a week get deleted + # - DB01_TYPE=mariadb + # - DB01_HOST=database + # - DB01_NAME=characters,realmd # Which databases should be backed up + # - DB01_USER=root + # - DB01_PASS=password # Must match the `MARIADB_ROOT_PASSWORD` environment variable of the `database` service diff --git a/config/mangosd.conf b/config/mangosd.conf new file mode 100644 index 0000000..eda20f7 --- /dev/null +++ b/config/mangosd.conf @@ -0,0 +1,3042 @@ +##################################### +# MaNGOS Configuration file # +##################################### + +[MangosdConf] +ConfVersion=2010100901 + +################################################################################################################### +# CONNECTIONS AND DIRECTORIES +# +# RealmID +# RealmID must match the realmlist inside the realmd database +# +# DataDir +# Data directory setting. +# Important: DataDir needs to be quoted, as it is a string which may contain space characters. +# Example: "@CMAKE_INSTALL_PREFIX@/share/mangos" +# +# LogsDir +# Logs directory setting. +# Important: Logs dir must exist, or all logs need to be disabled +# Default: "" - no log directory prefix. if used log names aren't absolute paths +# then logs will be stored in the current directory of the running program. +# +# HonorDir +# Folder to store HCR files. These are logs of weekly honor calculation. +# By default logs are stored in the current directory of the running program. +# +# LoginDatabase.Info +# WorldDatabase.Info +# CharacterDatabase.Info +# LogsDatabase.Info +# Database connection settings for the world server. +# Default: +# ---MYSQL--- +# hostname;port;username;password;database +# .;somenumber;username;password;database - use named pipes at Windows +# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini +# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux +# ---PGSQL--- +# hostname;port;username;password;database +# .;/path/to/unix_socket/DIRECTORY or . for default path;username;password;database - use Unix sockets at Unix/Linux +# +# LoginDatabase.Connections +# WorldDatabase.Connections +# CharacterDatabase.Connections +# LogsDatabase.Connections +# Amount of connections to database which will be used for SELECT queries. Maximum 16 connections per database. +# Default: 1 connection for SELECT statements +# +# LoginDatabase.WorkerThreads +# WorldDatabase.WorkerThreads +# CharacterDatabase.WorkerThreads +# LogsDatabase.WorkerThreads +# Amount of async threads (with dedicated connection) which will be used for async SELECT, executes, and transactions. +# Default: 1 async worker +# +# Database.AliveCheckInternal - in seconds +# The interval in seconds to check the reachability of the database +# Default: 600 (10 min) +# +# WorldServerPort +# Port on which the server will listen +# +# BindIP +# Bind World Server to IP/hostname +# This option is useful for running multiple mangosd/realmd instances +# on different IP addresses using default ports. +# DO NOT CHANGE THIS UNLESS YOU _REALLY_ KNOW WHAT YOU'RE DOING +# +################################################################################################################### + +RealmID = 1 +DataDir = "/opt/vmangos/storage/data" +LogsDir = "/opt/vmangos/storage/logs" +HonorDir = "/opt/vmangos/storage/honor" +# Username and password must match the `MARIADB_USER` and `MARIADB_PASSWORD` +# environment variables of the `database` service in your `compose.yaml` +# respectively. +LoginDatabase.Info = "database;3306;mangos;mangos;realmd" +LoginDatabase.Connections = 1 +LoginDatabase.WorkerThreads = 1 +# Username and password must match the `MARIADB_USER` and `MARIADB_PASSWORD` +# environment variables of the `database` service in your `compose.yaml` +# respectively. +WorldDatabase.Info = "database;3306;mangos;mangos;mangos" +WorldDatabase.Connections = 1 +WorldDatabase.WorkerThreads = 1 +# Username and password must match the `MARIADB_USER` and `MARIADB_PASSWORD` +# environment variables of the `database` service in your `compose.yaml` +# respectively. +CharacterDatabase.Info = "database;3306;mangos;mangos;characters" +CharacterDatabase.Connections = 1 +CharacterDatabase.WorkerThreads = 1 +# Username and password must match the `MARIADB_USER` and `MARIADB_PASSWORD` +# environment variables of the `database` service in your `compose.yaml` +# respectively. +LogsDatabase.Info = "database;3306;mangos;mangos;logs" +LogsDatabase.Connections = 1 +LogsDatabase.WorkerThreads = 1 +Database.AliveCheckInternal = 600 +WorldServerPort = 8085 +BindIP = "0.0.0.0" + +################################################################################################################### +# PERFORMANCE SETTINGS +# +# UseProcessors +# Used processors mask for multi-processors system (Used only on Windows) +# Default: 0 (selected by OS) +# number (bitmask value of selected processors) +# +# ProcessPriority +# Process priority setting (Used only on Windows) +# Default: 1 (HIGH) +# 0 (Normal) +# +# Compression.Level +# Compression level for update packets sent to client (1..9) +# Default: 1 (speed) +# 9 (best compression) +# +# Compression.Update.Size +# Maxmimum size of update object packets allowed to be sent uncompressed. +# Default: 128 +# +# Compression.Movement.Count +# Amount of movement packets that need to be sent to a session within 10 seconds before compression is enabled. +# Default: 300 +# +# PlayerLimit +# Initial realm capacity. Excluding Mods, GM's and Admins +# Default: 100 +# 0 (for infinite players) +# -1 (for Mods, GM's and Admins only) +# -2 (for GM's and Admins only) +# -3 (for Admins only) +# +# PlayerHardLimit +# Maximum number of players in the world, after increasing PlayerLimit with LoginPerTick. +# Default: 0 - Disabled. No population limit. +# +# LoginQueue.GracePeriodSecs +# How many seconds after last logout can we login and skip the queue +# Default: 0 - Disabled +# +# LoginPerTick +# Maximum number of players allowed to login from the queue during a world update tick (~every 100 ms) +# WARNING: Overwrites $PlayerLimit value. +# Default: 0 (disabled) +# +# CharacterScreenMaxIdleTime +# Number of seconds to allow for players to remain on the character screen before disconnecting +# Default: 0 - Disabled +# +# SaveRespawnTimeImmediately +# Save respawn time for creatures at death and for gameobjects at use/open +# Default: 1 (save creature/gameobject respawn time without waiting grid unload) +# 0 (save creature/gameobject respawn time at grid unload) +# +# MaxOverspeedPings +# Maximum overspeed ping count before player kick (minimum is 2, 0 used to disable check) +# Default: 2 +# +# GridUnload +# Unload grids (if you have lot memory you can disable it to speed up player move to new grids second time) +# Default: 1 (unload grids) +# 0 (do not unload grids) +# +# GridCleanUpDelay +# Grid clean up delay (in milliseconds) +# Default: 300000 (5 min) +# +# MapUpdateInterval +# Map update interval (in milliseconds) +# Default: 100 +# +# ChangeWeatherInterval +# Weather update interval (in milliseconds) +# Default: 600000 (10 min) +# +# PlayerSave.Interval +# Player save interval (in milliseconds) +# Default: 900000 (15 min) +# +# PlayerSave.Stats.MinLevel +# Minimum level for saving character stats for external usage in database +# Default: 0 (do not save character stats) +# 1+ (save stats for characters with level 1+) +# +# PlayerSave.Stats.SaveOnlyOnLogout +# Enable/Disable saving of character stats only on logout +# Default: 1 (only save on logout) +# 0 (save on every player save) +# +# Terrain.Preload.Continents +# Terrain.Preload.Instances +# Enable/Disable to load all terrain data on server startup +# Recommended value: 1. Else, can cause crashes if 'MapUpdate.Threads' > 1 (one map loads a tile, while the other uses pathfinding etc ...) +# Disable on dev realms to speedup startup by 90%. +# Default: 0 +# +# vmap.enableLOS +# vmap.enableHeight +# Enable/Disable VMaps support for line of sight and height calculation +# You need to extract the VMaps in order to enable those options +# Default: 1 (true) +# 0 (false) +# +# vmap.enableIndoorCheck +# Enable/Disable VMap based indoor check to remove outdoor-only auras (mounts etc.). +# Requires VMaps enabled to work. +# Default: 1 (Enabled) +# 0 (Disabled) +# +# mmap.enabled +# Enable/Disable pathfinding using mmaps +# Default: 1 (Enabled) +# 0 (Disabled) +# +# Collision.Models.Unload +# Free model when no one uses it anymore +# Default: 1 (Enabled) +# 0 (Disabled) +# +# DetectPosCollision +# Check final move position, summon position, etc for visible collision with other objects or +# wall (wall only if vmaps are enabled) +# Default: 1 (enable, requires more CPU power) +# 0 (disable, not so nice position selection but will require less CPU power) +# +# TargetPosRecalculateRange +# Max distance from movement target point (+moving unit size) and targeted object (+size) +# after that new target movement point calculated. Max: melee attack range (5), min: contact range (0.5) +# More distance let have better performence, less distance let have more sensitive reaction at target move. +# Default: 1.5 +# +# UpdateUptimeInterval +# Update realm uptime period in minutes (for saving data in 'uptime' table). Must be > 0 +# Default: 10 (minutes) +# +# MaxCoreStuckTime +# Periodically check if the process is frozen, if this is the case force crash after the specified +# amount of seconds. Must be > 0. Recommended > 10 secs if you use this. +# Default: 0 (Disabled) +# +# BanListReloadTimer +# Time between 'ip_banned' / 'account_banned' reload. Useful in multi realm cases. +# Default: 120 +# +# AddonChannel +# Permit/disable the use of the addon channel through the server +# (some client side addons can stop working correctly with disabled addon channel) +# Default: 1 (permit addon channel) +# 0 (do not permit addon channel) +# +# CleanCharacterDB +# Perform character db cleanups on start up +# Default: 1 (Enable) +# 0 (Disabled) +# +################################################################################################################### + +UseProcessors = 0 +ProcessPriority = 1 +Compression.Level = 1 +Compression.Update.Size = 128 +Compression.Movement.Count = 300 +PlayerLimit = 100 +PlayerHardLimit = 0 +LoginQueue.GracePeriodSecs = 0 +LoginPerTick = 0 +CharacterScreenMaxIdleTime = 900 +SaveRespawnTimeImmediately = 1 +MaxOverspeedPings = 2 +GridUnload = 0 +GridCleanUpDelay = 300000 +CleanupTerrain = 1 +MapUpdateInterval = 100 +ChangeWeatherInterval = 600000 +PlayerSave.Interval = 900000 +PlayerSave.Stats.MinLevel = 0 +PlayerSave.Stats.SaveOnlyOnLogout = 1 +Terrain.Preload.Continents = 0 +Terrain.Preload.Instances = 0 +vmap.enableLOS = 1 +vmap.enableHeight = 1 +vmap.enableIndoorCheck = 1 +mmap.enabled = 1 +Collision.Models.Unload = 1 +DetectPosCollision = 1 +TargetPosRecalculateRange = 1.5 +UpdateUptimeInterval = 10 +MaxCoreStuckTime = 0 +BanListReloadTimer = 120 +AddonChannel = 1 +CleanCharacterDB = 1 + +# Optimization / load mitigation settings +Continents.Instanciate = 0 +Continents.InactivePlayers.SkipUpdates = 0 +MapUpdate.ReduceGridActivationDist.Tick = 0 +MapUpdate.IncreaseGridActivationDist.Tick = 0 +MapUpdate.MinGridActivationDistance = 0 +MapUpdate.ReduceVisDist.Tick = 0 +MapUpdate.IncreaseVisDist.Tick = 0 +MapUpdate.MinVisibilityDistance = 0 + +# Maps with no player for more than $UpdateTime (ms) will no longer be updated (0 to disable) +MapUpdate.Empty.UpdateTime = 0 + +# Per-map threading +MapUpdate.Instanced.UpdateThreads = 2 + +# Per-map subthreads (not for instanced maps) +MapUpdate.ObjectsUpdate.MaxThreads = 4 +MapUpdate.ObjectsUpdate.Timeout = 100 +MapUpdate.VisibilityUpdate.MaxThreads = 4 +MapUpdate.VisibilityUpdate.Timeout = 100 + +# Hardcode multithreading options +MapUpdate.UpdatePacketsDiff = 100 +MapUpdate.UpdatePlayersDiff = 100 +MapUpdate.UpdateCellsDiff = 100 + +# Parallelized execution of cells from same map +# MTCells.Threads Number of different cells to update at the sametime +# MTCells.SafeDistance 2 cells wont be updated at the same time if they are at an inferior distance from each other (thread race issues) +MapUpdate.Continents.MTCells.Threads = 0 +MapUpdate.Continents.MTCells.SafeDistance = 1066 +Continents.MotionUpdate.Threads = 0 + +# Number of threads for async tasks (/who, list AH items ...) +AsyncTasks.Threads = 1 +AsyncQueriesTickTimeout = 0 + +# Movement extrapolation system - not stable now +Movement.ExtrapolateChargePosition = 1 +Movement.ExtrapolatePetPosition = 1 + +# Delayed repositionning checks (mounts inside / swimming ...). 0 to disable. +Movement.RelocationVmapsCheckDelay = 0 +Movement.MaxPointsPerPacket = 80 + +################################################################################################################### +# ANTICRASH CONFIGURATION +# +# Anticrash.Options +# Flag values: 1 announce, 2 save all, 4 crash instances, 8 crash continents, coredump 16 +# Default: 28 +# +# Anticrash.Rearm.Timer +# Timer between 2 crashes to be protected by anticrash +# Default: 60000 +# 0 - disable automatic rearm +# +################################################################################################################### + +Anticrash.Options = 28 +Anticrash.Rearm.Timer = 60000 + +################################################################################################################### +# +# PROGRESSION CONFIG +# NOTE: Generally not applicable to database-set progression fields, except for the WowPatch which +# defines which data is loaded from the database. +# +# +# WowPatch +# The current patch the server targets for quest, NPC, dungeon and raid availability. +# 1.2 = 0 +# 1.3 = 1 +# 1.4 = 2 +# 1.5 = 3 +# 1.6 = 4 +# 1.7 = 5 +# 1.8 = 6 +# 1.9 = 7 +# 1.10 = 8 +# 1.11 = 9 +# 1.12 = 10 +# +# PvP.AccurateEquipRequirements +# Whether to enforce Blizzlike PVP rank requirements to equip PVP gear before patch 1.6. +# Default: 1 +# +# PvP.AccuratePurchaseRequirements +# Whether to enforce Blizzlike PVP rank requirements to purchase PVP gear (i.e. lifetime or current rank). +# Default: 1 (require current rank) +# +# PvP.AccurateTimeline +# Whether to enforce accurate PVP timelines. eg. the honour system was not implemented before patch 1.4. +# If set, players will be unable to gain rank until the appropriate patch. +# Default: 1 +# +# PvP.AccurateRewards +# Whether to alter PVP reputation and honorable kill rewards based on patch (changed several times). +# Default: 1 +# +# PvP.DishonorableKills +# Whether to give dishonorable kills to players who kill civilians. +# Default: 1 +# +# PvP.CityProtector +# Whether to assign City Protector titles on honor update or not. +# Default: 0 +# +# Progression.AccuratePetStatistics +# Whether to allow Blizzlike pet statistic (damage, speed, resists) progression. +# Default: 1 +# +# Progression.AccurateLFGAvailability +# If set, disables the LFG system pre-1.3 +# Default: 1 +# +# Progression.AccuratePVEEvents +# Whether to apply progressional changes in PVE events (NOT boss scripts). These are events which +# affect quests and other scripted scenes. +# Default: 1 +# +# Progression.RestoreDeletedItems +# Whether to automatically restore items which were previously deleted because no item template with +# this entry existed on that content patch. Players will receive the item in the mail once it has been +# added to the game. +# Default: 1 +# +# Progression.NoRespecPriceDecay +# If set, the talent respec cost will not decay until patch 1.11 when the monthly reduction was added. +# Default: 1 +# +# Progression.NoQuestXpToGold +# If set, quest xp gained at max level will not be converted to gold until patch 1.10 when the feature was added. +# Default: 1 +# +# Progression.UnlinkedAuctionHouses +# If set, every auction house is separate until patch 1.9. Does not apply to goblin auction houses. +# Default: 1 +# +# DebuffLimit +# How many debuffs can be present on a target simultaneously +# Default: 0 - Decide automatically based on patch +# In patch 1.7 the limit was increased from 8 to 16 +# +################################################################################################################### + +WowPatch = 10 + +PvP.AccurateEquipRequirements = 1 +PvP.AccuratePurchaseRequirements = 1 +PvP.AccurateTimeline = 1 +PvP.AccurateRewards = 1 +PvP.DishonorableKills = 1 +PvP.CityProtector = 0 + +Progression.RestoreDeletedItems = 1 +Progression.AccuratePetStatistics = 1 +Progression.AccurateLFGAvailability = 1 +Progression.AccuratePVEEvents = 1 +Progression.NoRespecPriceDecay = 1 +Progression.NoQuestXpToGold = 1 +Progression.UnlinkedAuctionHouses = 1 +DebuffLimit = 0 + +################################################################################################################### +# SERVER LOGGING +# +# LogSQL +# Enable logging of GM commands - all SQL code will be written to a log file +# All commands are written to a file: YYYY-MM-DD_logSQL.sql +# If a new day starts (00:00:00), a new file is created - the old file will not be deleted. +# Default: 1 - Write SQL code to logfile +# 0 - Do not log +# +# PidFile +# World daemon PID file +# Default: "" - do not create PID file +# "./worldd.pid" - create PID file (recommended name) +# +# LogLevel.Console +# Server console level of logging +# 0 = Error; 1 = Minimum; 2 = Basic; 3 = Detail; 4 = Full/Debug +# Default: 2 +# +# LogLevel.File +# Server file level of logging +# 0 = Error; 1 = Minimum; 2 = Basic; 3 = Detail; 4 = Full/Debug +# Default: 2 +# +# LogLevel.DB +# Database level of logging +# 0 = Error; 1 = Minimum; 2 = Basic; 3 = Detail; 4 = Full/Debug +# Default: 2 +# +# LogTime +# Include time in server console output [hh:mm:ss] +# Default: 0 (no time) +# 1 (print time) +# +# LogFile.TimeStamp +# Include startup timestamp in log file names +# Default: 0 - no timestamp in name +# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext +# +# LogFilter_TransportMoves +# LogFilter_CreatureMoves +# LogFilter_VisibilityChanges +# LogFilter_Weather +# LogFilter_DbStrictedCheck +# LogFilter_Honor +# Log filters (active by default) +# Default: 1 - not include with any log level +# 0 - include in log if log level permit +# +# LogFilter_PeriodicAffects +# LogFilter_PlayerMoves +# LogFilter_SQLText +# LogFilter_AIAndMovegens +# LogFilter_PlayerStats +# LogFilter_Damage +# LogFilter_Combat +# LogFilter_SpellCast +# Log filters (disabled by default, mostly debug only output affected cases) +# Default: 0 - include in log if log level permit +# 1 - not include with any log level +# +# LogFile.Basic +# Basic log file name +# Default: "Server.log" +# "" - Empty name disable creating log file +# +# LogFile.Anticheat +# Log file for anticheat check results +# Default: "Anticheat.log" +# "" - Empty name disable creating log file +# +# LogFile.Scripts +# Log file for script errors and debug info +# Default: "Scripts.log" +# "" - Empty name disable creating log file +# +# LogFile.Movement +# Log file for movement errors and debug info +# Default: "Movement.log" +# "" - Empty name disable creating log file +# +# LogFile.Chat +# Log file for player chat. +# Default: "Chat.log" +# "" - Empty name disable creating log file +# +# LogFile.Bg +# Log file for battlegrounds system. +# Default: "Bg.log" +# "" - Empty name disable creating log file +# +# LogFile.Char +# Character operations logfile name +# Default: "Char.log" +# "" - Empty name disable creating log file +# +# LogFile.Honor +# Honor information logfile name +# Default: "" - Empty name disable creating log file +# +# LogFile.Ra +# Log file of RA commands +# Default: "Ra.log" +# "" - Empty name for disable +# +# Logfile.DBError +# Log file of DB errors detected at server run +# Default: "DBErrors.log" +# "" - Empty name for disable +# +# LogFile.DBErrorFix +# Log file of SQL requests to apply to fix detected database errors +# Default: "" +# +# LogFile.Loot +# Log file of loot related messages +# Default: "Loot.log" +# "" - Empty name for disable +# +# LogFile.LevelUp +# Log file of levelup related messages +# Default: "LevelUp.log" +# "" - Empty name for disable +# +# LogFile.Performance +# Log file of performance related messages +# Default: "Perf.log" +# "" - Empty name for disable +# +# LogFile.Gm +# GM Log file of gm commands +# Default: "" (Disable) +# +# LogFile.CriticalCommands +# Log file for commands marked as critical, when used on own character (same IP for example) +# Default: "gm_critical.log" +# "" - Empty name for disable +# +# LogFile.Trades +# Log file of trade related messages +# Default: "" (Disable) +# +# CharLogDump +# Write character dump before deleting in Char.log +# For restoration, cut character data from log starting from +# line == START DUMP == to line == END DUMP == (without its) in file and load it using loadpdump command +# Default: 0 - don't include dumping chars to log +# 1 - include dumping chars to log +# +# GmLogPerAccount +# GM Logfiles with GM account id (Note: logs not created if GmLogFile not set) +# Default: 0 - add gm log data to single log file +# 1 - add gm log data to account specific log files with name +# in form Logname_#ID_YYYY-MM-DD_HH-MM-SS.Ext +# or form Logname_#ID.Ext +# +# LogMoneyThreshold +# Log all trades where money exceeds the specified value in copper +# Default: 10000 +# +# LogsDB.GM +# Enable or disable database gm logs. +# Default: 0 +# +# LogsDB.Chat +# Enable or disable database chat logs. +# Default: 0 +# +# LogsDB.Characters +# Enable or disable database character logs. +# Default: 0 +# +# LogsDB.LevelUp +# Enable or disable database levelup logs. +# Default: 0 +# +# LogsDB.Loot +# Enable or disable database loot logs. +# Default: 0 +# +# LogsDB.Trades +# Enable or disable database trade logs. +# Default: 0 +# +# LogsDB.Transactions +# Enable or disable database transaction logs. +# Default: 0 +# +# LogsDB.Battlegrounds +# Enable or disable database battleground logs. +# Default: 0 +# +################################################################################################################### + +LogSQL = 1 +PidFile = "" +LogLevel.Console = 2 +LogLevel.File = 2 +LogLevel.DB = 2 +LogTime = 0 +LogFilter_TransportMoves = 1 +LogFilter_CreatureMoves = 1 +LogFilter_VisibilityChanges = 1 +LogFilter_Weather = 1 +LogFilter_PlayerStats = 0 +LogFilter_SQLText = 0 +LogFilter_PlayerMoves = 0 +LogFilter_PeriodicAffects = 0 +LogFilter_AIAndMovegens = 0 +LogFilter_Damage = 0 +LogFilter_Combat = 0 +LogFilter_SpellCast = 0 +LogFilter_DbStrictedCheck = 1 +LogFilter_Pathfinding = 0 +LogFilter_Honor = 1 + +LogFile.Timestamp = 0 +LogFile.Basic = "Server.log" +LogFile.Anticheat = "Anticheat.log" +LogFile.Scripts = "Scripts.log" +LogFile.Movement = "Movement.log" +LogFile.Chat = "Chat.log" +LogFile.Bg = "Bg.log" +LogFile.Char = "Char.log" +LogFile.Honor = "" +LogFile.Ra = "Ra.log" +LogFile.DBError = "DBErrors.log" +LogFile.DBErrorFix = "" +LogFile.Loot = "Loot.log" +LogFile.LevelUp = "LevelUp.log" +LogFile.Performance = "Perf.log" +LogFile.Gm = "" +LogFile.GmCriticalCommands = "gm_critical.log" +LogFile.Trades = "Trades.log" + +LogMoneyTreshold = 10000 +CharLogDump = 0 + +GmLogPerAccount = 0 + +LogsDB.GM = 0 +LogsDB.Chat = 0 +LogsDB.Characters = 0 +LogsDB.LevelUp = 0 +LogsDB.Loot = 0 +LogsDB.Trades = 0 +LogsDB.Transactions = 0 +LogsDB.Battlegrounds = 0 +Smartlog.Death = 0 +Smartlog.LongCombat = 0 +Smartlog.LongCombatDuration = 1800 + +PerformanceLog.SlowWorldUpdate = 100 +PerformanceLog.SlowMapSystemUpdate = 100 +PerformanceLog.SlowSessionsUpdate = 100 +PerformanceLog.SlowUniqueSessionUpdate = 20 +PerformanceLog.SlowMapUpdate = 100 +PerformanceLog.SlowAsynQueries = 100 +PerformanceLog.SlowPackets = 20 +PerformanceLog.SlowMapPackets = 60 +PerformanceLog.SlowPacketBroadcast = 0 + +################################################################################################################### +# SERVER SETTINGS +# +# GameType +# Server realm style +# 0 = NORMAL; 1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP +# also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest +# activated places and sanctuaries) +# +# RealmZone +# Server realm zone (sets allowed alphabet in character names/etc). See also Strict*Names options. +# Be careful when changing this as it can cause the realm to not be visible on certain clients. +# +# 1 Development - any language (Default) +# 2 United States - extended-Latin +# 3 Oceanic - extended-Latin +# 4 Latin America - extended-Latin +# 5 Tournament - basic-Latin at create, any at login +# 6 Korea - East-Asian +# 7 Tournament - basic-Latin at create, any at login +# 8 English - extended-Latin +# 9 German - extended-Latin +# 10 French - extended-Latin +# 11 Spanish - extended-Latin +# 12 Russian - Cyrillic +# 13 Tournament - basic-Latin at create, any at login +# 14 Taiwan - East-Asian +# 15 Tournament - basic-Latin at create, any at login +# 16 China - East-Asian +# 17 CN1 - basic-Latin at create, any at login +# 18 CN2 - basic-Latin at create, any at login +# 19 CN3 - basic-Latin at create, any at login +# 20 CN4 - basic-Latin at create, any at login +# 21 CN5 - basic-Latin at create, any at login +# 22 CN6 - basic-Latin at create, any at login +# 23 CN7 - basic-Latin at create, any at login +# 24 CN8 - basic-Latin at create, any at login +# 25 Tournament - basic-Latin at create, any at login +# 26 Test Server - any language +# 27 Tournament - basic-Latin at create, any at login +# 28 QA Server - any language +# 29 CN9 - basic-Latin at create, any at login +# +# TimeZoneOffset +# Time zone offset in hours +# 0 - UTC (default) +# +# DBC.Locale +# DBC Language Settings +# 0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; +# 255 = Auto Detect (Default) +# +# StrictPlayerNames +# Limit player name to language specific symbols set, don't allow creating characters, and flag existing characters for rename and disconnect +# Default: 0 disable (but limited server timezone dependent client check) +# 1 basic latin characters (strict) +# 2 realm zone specific (strict). See RealmZone setting. +# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts +# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). +# 3 basic latin characters + server timezone specific +# +# StrictCharterNames +# Limit guild team charter names to language specific symbols set, don't allow creating charters with not allowed symbols in name +# Default: 0 disable +# 1 basic latin characters (strict) +# 2 realm zone specific (strict). See RealmZone setting. +# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts +# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). +# 3 basic latin characters + server timezone specific +# +# StrictPetNames +# Limit pet names to language specific symbols set +# Default: 0 disable +# 1 basic latin characters (strict) +# 2 realm zone specific (strict). See RealmZone setting. +# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts +# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). +# 3 basic latin characters + server timezone specific +# +# MinPlayerName +# Minimal name length (1..12) +# Default: 2 +# +# MinCharterName +# Minimal name length (1..24) +# Default: 2 +# +# MinPetName +# Minimal name length (1..12) +# Default: 2 +# +# WorldAvailable +# If players are allowed to enter the world. Character creation will still be possible if world is disabled. +# Default: 1 (Enabled) +# 0 (Disabled) +# +# CharactersCreatingDisabled +# Disable character creation for specific team or any (non-player accounts not affected) +# Default: 0 - enabled +# 1 - disabled only for Alliance +# 2 - disabled only for Horde +# 3 - disabled for both teams +# +# CharactersPerAccount +# Limit total number of characters per account (on all realms). +# Note: this setting prevents character creation if total character count among all realms exceeds the limit +# Default: 50 +# The number must be >= CharactersPerRealm +# +# CharactersPerRealm +# Limit number of characters per account on the same realm +# Default: 10 (client limitation) +# The number must be between 1 and 10 +# +# LimitPlayTime +# Keep track of how long player accounts have been online, and limit loot and experience after that. +# After 3 hours looted gold and experience gains are cut in half. After 5 hours they are prevented. +# This feature was only used on Chinese realms. +# Default: 0 (Disabled) +# 1 (Enabled) +# +# RestrictUnverifiedAccounts +# Treat accounts with an unverified email as trial accounts, which are not allowed to do the following: +# - Join a guild +# - Whisper someone who has not added you to their friends list +# - Trade +# - Talk in General, Trade or LocalDefense channels +# - Level above level 20 +# - Receive mail other than from Game Masters +# - Have more then 10 gold +# - May not level higher than 100 in your two main professions, or 150 in secondary professions +# Default: 0 (Disabled) +# 1 (Enabled) +# +# SkipCinematics +# Disable in-game intro cinematic on first login of character (allows to prevent buggy intro when using custom start location) +# Default: 0 - show intro for each new character +# 1 - intro cinematics are disabled +# +# ShowHealthValues +# Show real unit health values instead of percentages (client still requires an addon to display it on unit frame) +# Default: 0 (hide values) +# 1 (show values) +# +# MaxPlayerLevel +# Max level that can be reached by a player for experience (in range from 1 to 100). +# Change not recommended +# Default: 60 +# +# StartPlayerLevel +# Starting level for new characters (in range 1 to MaxPlayerLevel) +# Default: 1 +# +# StartPlayerMoney +# Amount of money in copper that new players will start with. +# If you want to start with one silver for example, use 100 (100 copper = 1 silver) +# Default: 0 +# +# MinHonorKills +# Min kills that players must obtain to enter in weekly honor calculation +# Default: 0 (auto select based on patch) +# +# RpDecay +# Determines the percentage of rank points (RP) decay per week +# If set to 0 there will be no decay +# Default: 0.2 (20%) +# +# MaintenanceDay +# The day of the week on which server maintenance is performed ( currently used for Honor distribution ) +# range (0..6): 0 is the first day of the week (normally sunday), 6 is the latest +# Default: 3 (Wednesday in EU) +# +# InstantLogout +# Enable or disable instant logout for security level (0..4) or high (NOT in combat/while dueling/while falling) +# Default: 1 (Mods/GMs/Admins) +# +# ForceLogoutDelay +# Keep player characters ingame for some time after a client disconnects unexpectedly. +# Default: 1 (true) +# 0 (false) +# +# AutoHonorRestart +# Server will schedule a restart on its own when it's time to perform PvP rank calculations. +# Default: 1 +# +# AllFlightPaths +# Players will start with all flight paths (Note: ALL flight paths, not only player's team) +# Default: 0 (true) +# 1 (false) +# +# AlwaysMaxSkillForLevel +# Players will automatically gain max level dependent (weapon/defense) skill when logging in, leveling up etc. +# Default: 0 (false) +# 1 (true) +# +# ActivateWeather +# Activate weather system +# Default: 1 (true) +# 0 (false) +# +# CastUnstuck +# Allow cast Unstuck spell at .start or client Help option use +# Default: 1 (true) +# 0 (false) +# +# MaxSpellCastsInChain +# Max amount triggered spell casts in chain by one caster, prevent stack overflow crash +# Too Low value will make some correct triggered casts fail +# 0 (no limit) +# Default: 10 +# +# Instance.IgnoreLevel +# Ignore level requirement to enter instance +# Default: 0 (false) +# 1 (true) +# +# Instance.IgnoreRaid +# Ignore raid requirement to enter instance +# Default: 0 (false) +# 1 (true) +# +# Instance.ResetTimeHour +# The hour of the day (0-23) when the global instance resets occur. +# Default: 4 +# +# Instance.UnloadDelay +# Unload the instance map from memory after some time if no players are inside. +# Default: 1800000 (miliseconds, i.e 30 minutes) +# 0 (instance maps are kept in memory until they are reset) +# +# Instance.PerHourLimit +# How many instances players can enter per hour per account. +# Default: 5 +# +# Item.InstantSaveQuality +# Save character inventory instantly on receiving item of this quality or higher. +# Default: 6 - Artifact +# +# Item.PreventDataMining +# Forbid querying information about items that have never been obtained. +# Default: 1 (true) +# 0 (false) +# +# Quests.LowLevelHideDiff +# Quest level difference to hide for player low level quests: +# if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver +# Default: 4 +# -1 (show all available quests marks) +# +# Quests.HighLevelHideDiff +# Quest level difference to hide for player high level quests: +# if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver +# Default: 7 +# -1 (show all available quests marks) +# +# Quests.IgnoreRaid +# Non-raid quests allowed in raids +# Default: 0 (not allowed) +# 1 (allowed) +# +# Group.OfflineLeaderDelay +# A grace period for an offline group leader to reconnect before tranfering leadership to the next suitable member of the group (in secs) +# Default: 300 (5 minutes) +# 0 (Do not transfer group leadership) +# +# Guild.EventLogRecordsCount +# Count of guild event log records stored in guild_eventlog table +# Increase to store more guild events in table, minimum is 100 +# You can set it to a very high value to prevent oldest guild events from being overwritten by latest guild events - but it can slow down performance +# Default: 100 +# +# MirrorTimer.Fatigue.Max +# Fatigue max timer value (in secs) +# Default: 60 (1 minute) +# 0 (instant exhaustion damage start) +# +# MirrorTimer.Breath.Max +# Waterbreathing max timer value (in secs) +# Default: 60 +# 0 (instant underwater breathing damage start) +# +# MirrorTimer.Environmental.Max +# Generic environmental (lava/slime/etc) damage delay max timer value (in secs) +# Default: 1 +# 0 (instant in liquid damage start) +# +# EnvironmentalDamage.Min +# EnvironmentalDamage.Max +# Generic environmental (lava/slime/etc) damage taken on tick +# Default: 605-610 +# +# MaxPrimaryTradeSkill +# Max number of primary professions players can have at the same time. +# Default: 2 +# Max : 10 +# +# MinPetitionSigns +# Min number of signatures required to create a guild (0..9). +# Default: 9 +# +# MaxGroupXPDistance +# Max distance to creature for group memeber to get XP at creature death. +# Default: 74 +# +# MailDeliveryDelay +# Mail delivery delay time for item sending +# Default: 3600 sec (1 hour) +# +# Mails.COD.ForceTag.MaxLevel +# Prevent COD scam attempts by adding "COD" prefix to the mail subject +# Only affects senders below given level +# Default: 0 +# +# MassMailer.SendPerTick +# Max amount of mail sent each tick from mails list scheduled for mass proccesing. +# More mails increase server load but speedup mass mail process. Normal tick length: 50 msecs, so 20 ticks in sec and 200 mails in sec by default. +# Default: 10 +# +# Mail.ReturnedMail.PerTick +# Max amount of mail deleted or returned each tick from mails that has expired. +# More mails increase server load but can prevent a bottleneck where expired mails aren't handled until server restart. Normal tick length: 30 minutes. +# Default: 5 +# +# PetUnsummonAtMount +# Permanent pet will be unsummoned at player mount +# Default: 0 - not unsummon +# 1 - unsummon for any mount +# +# PetDefaultLoyalty +# Initial loyalty level for newly tamed pets +# Default: 1 +# +# PlayerCommands +# Should player chat be parsed for GM commands +# Default: 1 (parse commands) +# 0 (ignore commands) +# +# Event.Announce +# Sends an announcement to players when a game event starts. +# Default: 0 (false) +# 1 (true) +# +# AutoBroadcast.Timer +# Server autobroadcast interval set in miliseconds. +# Default: 1800000 = 30 min +# +# Spell.EffectDelay +# Delay in milliseconds before most spell effects are processed. +# Default: 400 +# +# Spell.ProcDelay +# Delay in milliseconds before processing procs. Spells triggered by aura procs also seem +# to be subject to a batching delay, so we double the procs delay to recreate the effect. +# Default: 800 +# +# BeepAtStart +# Beep when mangosd finishes loading. +# Default: 1 (true) +# 0 (false) +# +# ShowProgressBars +# Controls whether progress bars are shown when loading things at server startup. +# Default: 1 (true) +# 0 (false) +# +# WaitAtStartupError +# After startup error report wait for or some time before continuing (and possibly close console window) +# -1 (wait until press) +# Default: 0 (not wait) +# N (>0, wait N secs) +# +# Motd +# Message of the Day. Displayed at world login for every user ('@' for a newline). +# +################################################################################################################### + +GameType = 1 +RealmZone = 1 +TimeZoneOffset = 0 +DBC.Locale = 255 +DeclinedNames = 0 +StrictPlayerNames = 0 +StrictCharterNames = 0 +StrictPetNames = 0 +MinPlayerName = 2 +MinCharterName = 2 +MinPetName = 2 +WorldAvailable = 1 +CharactersCreatingDisabled = 0 +CharactersPerAccount = 50 +CharactersPerRealm = 10 +LimitPlayTime = 0 +RestrictUnverifiedAccounts = 0 +SkipCinematics = 0 +ShowHealthValues = 0 +MaxPlayerLevel = 60 +StartPlayerLevel = 1 +StartPlayerMoney = 0 +MinHonorKills = 0 +RpDecay = 0.2 +MaintenanceDay = 3 +InstantLogout = 1 +ForceLogoutDelay = 0 +AutoHonorRestart = 1 +AllFlightPaths = 0 +AlwaysMaxSkillForLevel = 0 +ActivateWeather = 1 +CastUnstuck = 1 +MaxSpellCastsInChain = 10 +Instance.IgnoreLevel = 0 +Instance.IgnoreRaid = 0 +Instance.ResetTimeHour = 4 +Instance.UnloadDelay = 1800000 +Instance.PerHourLimit = 5 +Item.InstantSaveQuality = 6 +Item.PreventDataMining = 1 +Quests.LowLevelHideDiff = 4 +Quests.HighLevelHideDiff = 7 +Quests.IgnoreRaid = 0 +Group.OfflineLeaderDelay = 300 +Guild.EventLogRecordsCount = 100 +MirrorTimer.Fatigue.Max = 60 +MirrorTimer.Breath.Max = 60 +MirrorTimer.Environmental.Max = 1 +EnvironmentalDamage.Min = 605 +EnvironmentalDamage.Max = 610 +MaxPrimaryTradeSkill = 2 +MinPetitionSigns = 9 +MaxGroupXPDistance = 74 +MailDeliveryDelay = 3600 +Mails.COD.ForceTag.MaxLevel = 0 +MassMailer.SendPerTick = 10 +Mail.ReturnedMail.PerTick = 5 +PetUnsummonAtMount = 0 +PetDefaultLoyalty = 1 +PlayerCommands = 1 +Event.Announce = 0 +AutoBroadcast.Timer = 1800000 +Spell.EffectDelay = 400 +Spell.ProcDelay = 800 +BeepAtStart = 1 +ShowProgressBars = 0 +WaitAtStartupError = 0 +Motd = "Welcome to World of Warcraft!" + +################################################################################################################### +# PLAYER INTERACTION +# +# AllowTwoSide.Accounts +# Allow accounts to create characters on both teams for any realm type. +# Default: 0 (Not allowed) +# 1 (Allowed) +# +# AllowTwoSide.Interaction.Chat +# AllowTwoSide.Interaction.Channel +# AllowTwoSide.Interaction.Group +# AllowTwoSide.Interaction.Guild +# AllowTwoSide.Interaction.Trade +# AllowTwoSide.Interaction.Auction +# AllowTwoSide.Interaction.Mail +# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);trade with different team, +# merge all auction houses for players from different teams, send mail to different team. +# Default: 0 (Not allowed) +# 1 (Allowed) +# +# AllowTwoSide.WhoList +# Allow showing players from both teams in who list. +# Default: 0 (Not allowed) +# 1 (Allowed) +# +# AllowTwoSide.AddFriend +# Allow adding friends from other team in friend list. +# Default: 0 (Not allowed) +# 1 (Allowed) +# +################################################################################################################### + +AllowTwoSide.Accounts = 0 +AllowTwoSide.Interaction.Chat = 0 +AllowTwoSide.Interaction.Channel = 0 +GM.JoinOppositeFactionChannels = 0 +AllowTwoSide.Interaction.Group = 0 +AllowTwoSide.Interaction.Guild = 0 +AllowTwoSide.Interaction.Trade = 0 +AllowTwoSide.Interaction.Auction = 0 +AllowTwoSide.Interaction.Mail = 0 +AllowTwoSide.WhoList = 0 +AllowTwoSide.AddFriend = 0 + +################################################################################################################### +# CREATURE AND GAMEOBJECT SETTINGS +# +# ThreatRadius +# Radius beyond which creatures can evade after being pulled away from combat start point +# If ThreatRadius is less than creature aggro radius then aggro radius will be used +# Default: 50 yards +# +# MaxCreaturesAttackRadius +# Creatures won't search for target farther than this. +# Reduce for better performances. +# Default: 40 yards +# +# MaxPlayersStealthDetectRange +# Players won't search for stealthed units farther than this. +# Reduce for better performances. +# Default: 30 yards +# +# MaxCreaturesStealthDetectRange +# Creatures won't search for stealthed units farther than this. +# Reduce for better performances. +# Default: 30 yards +# +# MaxCreatureSummonLimit +# Game objects (and other creatures) won't be able to summon more creatures than this limit +# Default: 100 +# +# Rate.Creature.Aggro +# Aggro radius percent or off. +# Default: 1 - 100% +# 1.5 - 150% +# 0 - off (0%) +# +# CreatureFamilyFleeAssistanceRadius +# Radius which creatures will use to seek a near creature for assistance when fleeing. +# Default: 30 +# 0 - off +# +# CreatureFamilyAssistanceRadius +# Radius which creatures will use to call for assistance on aggro +# Default: 10 +# 0 - off +# +# CreatureFamilyAssistanceDelay +# Reaction time for creature assistance call +# Default: 1500 (1.5s) +# +# CreatureFamilyFleeDelay +# Time during which creature can flee when no assistant found +# Default: 7000 (7s) +# +# WorldBossLevelDiff +# Difference for boss dynamic level with target +# Default: 3 +# +# SendLootRollUponReconnect +# Send active loot roll windows when a player reconnects +# Default: 0 - not send +# 1 - send +# +# Corpse.Decay.NORMAL +# Corpse.Decay.RARE +# Corpse.Decay.ELITE +# Corpse.Decay.RAREELITE +# Corpse.Decay.WORLDBOSS +# Seconds until creature corpse will decay without being looted or skinned (not used when creature does not have loot initially) +# Default: 300, 900, 600, 1200, 3600 +# +# Rate.Corpse.Decay.Looted +# Controls how long the creature corpse stays after it has been looted, as a multiplier of its Corpse.Decay.* config. +# Default: 0.0 (will use modifier /3 of the creatures spawntimesecs when 0.0) +# +# Rate.Creature.Normal.Damage +# Rate.Creature.Elite.Elite.Damage +# Rate.Creature.Elite.RAREELITE.Damage +# Rate.Creature.Elite.WORLDBOSS.Damage +# Rate.Creature.Elite.RARE.Damage +# Creature Damage Rates. +# Examples: 2 - creatures will deal double damage with melee attacks +# +# Rate.Creature.Normal.SpellDamage +# Rate.Creature.Elite.Elite.SpellDamage +# Rate.Creature.Elite.RAREELITE.SpellDamage +# Rate.Creature.Elite.WORLDBOSS.SpellDamag +# Rate.Creature.Elite.RARE.SpellDamage +# Creature Spell Damage Rates. +# Examples: 2 - creatures will deal double damage with spells +# +# Rate.Creature.Normal.HP +# Rate.Creature.Elite.Elite.HP +# Rate.Creature.Elite.RAREELITE.HP +# Rate.Creature.Elite.WORLDBOSS.HP +# Rate.Creature.Elite.RARE.HP +# Creature Health Ammount Modifier. +# Examples: 2 - creatures will have double health +# +# ListenRange.Say +# Radius in which chat messages sent in /say can be heard +# Default: 25 +# +# ListenRange.TextEmote +# Radius in which chat messages sent in /emote can be heard +# Default: 25 +# +# ListenRange.Yell +# Radius in which chat messages sent in /yell can be heard +# Default: 300 +# +# GuidReserveSize.Creature +# GuidReserveSize.GameObject +# Amount guids reserved for .npc add/.gobject add directly after last used in DB static spawned creature/gameobject guid +# Commands .npc add/.gobject add can be used only for guids from this reserve and required server restart if all guids +# from reserve used before above commands can be used in like case. Less size increase amount guids for dynamic spawns +# in game from other side +# Default: 100 +# +################################################################################################################### + +ThreatRadius = 50 +Rate.Creature.Aggro = 1 +MaxCreaturesAttackRadius = 40 +MaxPlayersStealthDetectRange = 30 +MaxCreaturesStealthDetectRange = 30 +MaxCreatureSummonLimit = 100 +CreatureFamilyFleeAssistanceRadius = 30 +CreatureFamilyAssistanceRadius = 10 +CreatureFamilyAssistanceDelay = 1500 +CreatureFamilyFleeDelay = 7000 +WorldBossLevelDiff = 3 +Corpse.Decay.NORMAL = 300 +Corpse.Decay.RARE = 900 +Corpse.Decay.ELITE = 600 +Corpse.Decay.RAREELITE = 1200 +Corpse.Decay.WORLDBOSS = 3600 +Rate.Corpse.Decay.Looted = 0.0 +SendLootRollUponReconnect = 0 +Rate.Creature.Normal.Damage = 1 +Rate.Creature.Elite.Elite.Damage = 1 +Rate.Creature.Elite.RAREELITE.Damage = 1 +Rate.Creature.Elite.WORLDBOSS.Damage = 1 +Rate.Creature.Elite.RARE.Damage = 1 +Rate.Creature.Normal.SpellDamage = 1 +Rate.Creature.Elite.Elite.SpellDamage = 1 +Rate.Creature.Elite.RAREELITE.SpellDamage = 1 +Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1 +Rate.Creature.Elite.RARE.SpellDamage = 1 +Rate.Creature.Normal.HP = 1 +Rate.Creature.Elite.Elite.HP = 1 +Rate.Creature.Elite.RAREELITE.HP = 1 +Rate.Creature.Elite.WORLDBOSS.HP = 1 +Rate.Creature.Elite.RARE.HP = 1 +ListenRange.Say = 40 +ListenRange.TextEmote = 40 +ListenRange.Yell = 300 +GuidReserveSize.Creature = 1000 +GuidReserveSize.GameObject = 1000 + + +################################################################################################################### +# CHAT SETTINGS +# +# ChatFakeMessagePreventing +# Chat protection from creating fake messages using a lot spaces (other invisible symbols), +# not applied to addon language messages, but can prevent old addons from working +# if they use normal languages for sending data to other clients. +# Default: 1 (enable fake messages preventing) +# 0 (disable fake messages preventing) +# +# ChatStrictLinkChecking.Severity +# Check chat messages for ingame links to spells, items, quests, achievements etc. +# Default: 2 +# 0 (disable link checking) +# 1 (check if only valid pipe commands are used. This prevents posting pictures for example) +# 2 (verifiy that pipe commands are used in a correct order) +# 3 (check if color, entry and name don't contradict each other. For correct work, please assure +# that you have extracted locale DBCs of every language specific client playing on this server.) +# +# ChatStrictLinkChecking.Kick +# Defines, what should be done if a message is considered to contain invalid pipe commands. +# Default: 0 (silently ignore message) +# 1 (kick players who sent invalid formed messages) +# +# ChatFlood.MessageCount +# Chat anti-flood protection, how many messages are players allowed to send in a given time period +# Default: 10 +# 0 (disable anti-flood protection) +# +# ChatFlood.MessageDelay +# Chat anti-flood protection, minimum message delay to count message +# Default: 1 (in secs) +# +# ChatFlood.MuteTime +# Chat anti-flood protection, for how long will players be muted +# Default: 10 (in secs) +# +# Channel.SilentlyGMJoin +# Silently join GM characters (security level > 1) to channels +# Default: 0 (join announcement in normal way) +# 1 (GM join without announcement) +# +# Channel.StrictLatinInGeneral +# Filter out messages using non-Latin characters in general channels. +# Default: 0 (disable) +# 1 (enable) +# +# WorldChan.MinLevel +# Minimum level to use world channels +# Default: 1 +# +# WorldChan.Cooldown +# WorldChan.CooldownMaxLevel +# WorldChan.CooldownScaling +# Cooldown between messages on world channels +# Default: 0 +# +# WhisperDiffZone.MinLevel +# Minimum level to whisper players in other zones +# Default: 1 +# +# YellMinLevel +# Minimum level to /yell in chat +# Default: 0 +# +# YellRange.LinearScale.MaxLevel +# YellRange.QuadraticScale.MaxLevel +# Limit yell range based on level +# Default: 0 +# +# ChannelInvite.MinLevel +# Minimum level to invite other players into a private channel +# Default: 10 +# +# PublicChansMute.BypassLevel +# Required character level on account to bypass all chat restrictions +# Default: 61 +# +# WhisperRestriction +# Allow players to disable whispers with .wr command +# Default: 0 +# +# SayMinLevel +# Minimum level to /say in chat +# Default: 0 +# +# SayEmoteMinLevel +# Minimum level to /me in chat +# Default: 0 +# +# Antiflood.Sanction +# Sanction applied to a player if sending too many packets +# See enum CheatAction for all flags +# Default: 8 - Kick +# +################################################################################################################### + +ChatFakeMessagePreventing = 1 +ChatStrictLinkChecking.Severity = 2 +ChatStrictLinkChecking.Kick = 0 +ChatFlood.MessageCount = 10 +ChatFlood.MessageDelay = 1 +ChatFlood.MuteTime = 10 +Channel.SilentlyGMJoin = 0 +Channel.StrictLatinInGeneral = 0 +WorldChan.MinLevel = 1 +WorldChan.Cooldown = 0 +WorldChan.CooldownMaxLevel = 0 +WorldChan.CooldownScaling = 0 +WhisperDiffZone.MinLevel = 1 +YellMinLevel = 0; +YellRange.LinearScale.MaxLevel = 0 +YellRange.QuadraticScale.MaxLevel = 0 +ChannelInvite.MinLevel = 10 +PublicChansMute.BypassLevel = 61 +WhisperRestriction = 0 +SayMinLevel = 0; +SayEmoteMinLevel = 0; +Antiflood.Sanction = 8 + +################################################################################################### +# WARDEN SETTINGS +# +# Warden.WinEnabled +# Description: Enables Warden checks for Windows clients. +# 1 - (Enabled) +# Default: 0 - (Disabled) +# +# Warden.OSXEnabled +# Description: Enables Warden checks for OSX clients. +# 1 - (Enabled) +# Default: 0 - (Disabled) +# +# Warden.PlayersOnly +# Description: Ignore game master accounts. +# Default: 0 - (Disabled) +# 1 - (Enabled) +# +# Warden.NumScans +# Description: Number of Warden memory checks that are sent to the client each cycle. +# Default: 10 +# +# Warden.ClientResponseDelay +# Description: Time (in seconds) before client gets disconnected for not responding. +# Default: 30 - (30 Seconds) +# 0 - (Disabled, client won't be kicked) +# +# Warden.ScanFrequency +# Description: Time (in seconds) to wait before sending the next scan request to the client. +# A low number increases traffic and load on client and server side. +# Default: 15 - (15 Seconds) +# +# Warden.DefaultPenalty +# Description: Default action being taken if a client check failed. Penalties can be +# customized per check id in the warden_checks table. +# Default: 0 - (Disabled, Logging only) +# 1 - (Kick) +# 2 - (Ban) +# +# Warden.BanDuration +# Description: Time (in seconds) an account will be banned for if Penalty is set to ban. +# Default: 86400 - (24 hours) +# 0 - (Permanent ban) +# +# Warden.DebugLog +# Description: Prints additional information about performed checks. +# Default: 0 - (Disabled) +# 1 - (Enabled) +# +# Warden.ModuleDir +# Description: Directory where warden modules are stored. +# Default: "warden_modules" +# +################################################################################################### + +Warden.WinEnabled = 0 +Warden.OSXEnabled = 0 +Warden.PlayersOnly = 0 +Warden.NumScans = 10 +Warden.ClientResponseDelay = 30 +Warden.ScanFrequency = 15 +Warden.DefaultPenalty = 0 +Warden.BanDuration = 86400 +Warden.DebugLog = 0 +Warden.ModuleDir = "/opt/vmangos/storage/warden-modules" + +################################################################################################### +# MOVEMENT ANTICHEAT SETTINGS +# +# Anticheat.Enable +# Description: Enables player movement checks. +# 1 - (Enabled) +# Default: 0 - (Disabled) +# +# Anticheat.PlayersOnly +# Description: Ignore game master accounts. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.NotifyCheaters +# Description: Informs players if they fail a movement check. +# Default: 0 - (Disabled) +# 1 - (Enabled) +# +# Anticheat.BanDuration +# Description: Time (in seconds) an account will be banned if Penalty is set to ban. +# Default: 86400 - (24 hours) +# 0 - (Permanent ban) +# +# Anticheat.LogData +# Description: Save the result of every anticheat tick in the database. +# Default: 0 - (Disabled) +# 1 - (Enabled) +# +# Anticheat.PacketLogSize +# Description: How many previous movement packets to dump to file upon detection resulting in kick or ban. +# File is saved in pkt format that can be parsed with WowPacketParser. +# Default: 100 +# 0 - (Disabled) +# +# Anticheat.MaxAllowedDesync +# Description: Client time desynchronization allowed when doing movement extrapolation. +# Default: 0 +# +# Anticheat.ReverseTime.Enable +# Description: Check for players whose clock went back in time. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.ReverseTime.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 1 +# +# Anticheat.ReverseTime.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.NullTime.Enable +# Description: Check for players sending a null timestamp. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.NullTime.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 2 +# +# Anticheat.NullTime.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.SkippedHeartbeats.Enable +# Description: Check for players missing a heartbeat packet. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.SkippedHeartbeats.Threshold.Tick +# Description: Detections needed to trigger a penalty in one tick. +# Default: 2 +# +# Anticheat.SkippedHeartbeats.Threshold.Total +# Description: Detections needed to trigger a penalty total. +# Default: 10 +# +# Anticheat.SkippedHeartbeats.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.TimeDesync.Enable +# Description: Check for players that claim more time has passed for them than for the server since last time they moved. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.TimeDesync.Threshold +# Description: Milliseconds of time difference tolerated. +# Default: 5000 +# +# Anticheat.TimeDesync.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.NumDesyncs.Enable +# Description: Check how many times the above described time desync has occurred. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.NumDesyncs.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 5 +# +# Anticheat.NumDesyncs.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.SpeedHack.Enable +# Description: Check for players moving too fast using extrapolation. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.OverpspeedDistance.Enable +# Description: Check for players that claim to have traveled further than possible. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.OverpspeedDistance.Threshold +# Description: Yards traveled beyond what we think is possible. +# Default: 30 +# +# Anticheat.OverpspeedDistance.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.OverspeedJump.Enable +# Description: Check for players that are moving too fast while jumping. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.OverspeedJump.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.OverspeedJump.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 3 +# +# Anticheat.OverspeedJump.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.JumpSpeedChange.Enable +# Description: Check for players that change speed while in the middle of a jump. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.JumpSpeedChange.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.JumpSpeedChange.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 3 +# +# Anticheat.JumpSpeedChange.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.MultiJump.Enable +# Description: Check for players jumping while still in the air. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.MultiJump.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.MultiJump.Threshold.Tick +# Description: Detections needed to trigger a penalty in one tick. +# Default: 2 +# +# Anticheat.MultiJump.Threshold.Total +# Description: Detections needed to trigger a penalty total. +# Default: 10 +# +# Anticheat.MultiJump.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.WallClimb.Enable +# Description: Check for players climbing a surface that is too steep. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.WallClimb.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.WallClimb.Angle +# Description: Vertical angle in radians between two points that players are able to climb. +# Default: 1.0 +# +# Anticheat.WallClimb.Threshold.Tick +# Description: Detections needed to trigger a penalty in one tick. +# Default: 3 +# +# Anticheat.WallClimb.Threshold.Total +# Description: Detections needed to trigger a penalty total. +# Default: 30 +# +# Anticheat.WallClimb.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.Unreachable.Enable +# Description: Check for players that are in combat with a creature which can't reach them. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.Unreachable.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 40 +# +# Anticheat.Unreachable.Penalty +# Description: Action to take upon failing this check. +# Default: 3 - Log, Report to GM +# +# Anticheat.FlyHack.Enable +# Description: Check for players that are flying. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.FlyHack.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.FlyHack.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 3 +# +# Anticheat.FlyHack.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.NoFallTime.Enable +# Description: Check for consecutive movements with falling flag but no fall time. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.NoFallTime.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 1 +# +# Anticheat.NoFallTime.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.BadFallReset.Enable +# Description: Check for wrong data in fall reset opcode. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.BadFallReset.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 1 +# +# Anticheat.BadFallReset.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.BadFallStop.Enable +# Description: Check for falling flag being removed without sending land opcode. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.BadFallStop.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 1 +# +# Anticheat.BadFallStop.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.BadMoveStart.Enable +# Description: Check for starting movement with wrong opcode. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.BadMoveStart.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 1 +# +# Anticheat.BadMoveStart.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.Teleport.Enable +# Description: Check for players teleporting far away from their current position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.Teleport.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.Teleport.Distance +# Description: Yards that we allow players to travel in one packet. +# Setting this too low can cause false positives at high speeds. +# Default: 40.0 +# +# Anticheat.Teleport.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 3 +# +# Anticheat.Teleport.Penalty +# Description: Action to take upon failing this check. +# Default: 19 - Log, Report to GM, Ban +# +# Anticheat.TeleportToTransport.Enable +# Description: Check for players teleporting on a transport. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.TeleportToTransport.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.TeleportToTransport.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 2 +# +# Anticheat.TeleportToTransport.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.FakeTransport.Enable +# Description: Check for players claiming they have boarded a non-existent transport. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.FakeTransport.Reject +# Description: Do not accept movement info and logout player to sync transports. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.FakeTransport.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 1 +# +# Anticheat.FakeTransport.Penalty +# Description: Action to take upon failing this check. +# Default: 3 - Log, Report to GM +# +# Anticheat.WaterWalk.Enable +# Description: Check for players walking on water without a water walking buff. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.WaterWalk.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.WaterWalk.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 5 +# +# Anticheat.WaterWalk.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# +# Anticheat.SlowFall.Enable +# Description: Check for players slow falling without a slow fall buff. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.SlowFall.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.SlowFall.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 5 +# +# Anticheat.SlowFall.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.Hover.Enable +# Description: Check for players hovering without a hover buff. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.Hover.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.Hover.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 5 +# +# Anticheat.Hover.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.FixedZ.Enable +# Description: Check for players that have a fixed Z axis. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.FixedZ.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.FixedZ.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 5 +# +# Anticheat.FixedZ.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.RootMove.Enable +# Description: Check for players that are moving while rooted. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.RootMove.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.RootMove.Threshold.Tick +# Description: Detections needed to trigger a penalty in one tick. +# Default: 5 +# +# Anticheat.RootMove.Threshold.Total +# Description: Detections needed to trigger a penalty in one tick. +# Default: 30 +# +# Anticheat.RootMove.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.SelfRoot.Enable +# Description: Check for players that have root flag but should not. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.SelfRoot.Reject +# Description: Do not accept movement info and teleport to old position. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.SelfRoot.Threshold +# Description: Detections needed to trigger a penalty in one tick. +# Default: 1 +# +# Anticheat.SelfRoot.Penalty +# Description: Action to take upon failing this check. +# Default: 3 - Log, Report to GM +# +# Anticheat.WrongAckData.Enable +# Description: Check for players sending wrong data in an ACK packet. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.WrongAckData.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 3 +# +# Anticheat.WrongAckData.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.PendingAckDelay.Enable +# Description: Check for players failing to acknowledge a forced movement change. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.PendingAckDelay.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 3 +# +# Anticheat.PendingAckDelay.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.ExploreArea.Enable +# Description: Check for players that are exploring low level zones too quickly. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.ExploreArea.Threshold +# Description: Count of areas explored this session. +# Default: 100 +# +# Anticheat.ExploreArea.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.ExploreHighLevelArea.Enable +# Description: Check for players that are exploring high level zones too quickly. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.ExploreHighLevelArea.Threshold +# Description: Count of areas explored this session. +# Default: 50 +# +# Anticheat.ExploreHighLevelArea.Penalty +# Description: Action to take upon failing this check. +# Default: 11 - Log, Report to GM, Kick +# +# Anticheat.ForbiddenArea.Enable +# Description: Check for players entering a forbidden area. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.ForbiddenArea.Threshold +# Description: Detections needed to trigger a penalty. +# Default: 1 +# +# Anticheat.ForbiddenArea.Penalty +# Description: Action to take upon failing this check. +# Default: 3 - Log, Report to GM +# +# Anticheat.Botting.Enable +# Description: Check for bot-like movement. +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# Anticheat.Botting.MinPeriod +# Description: For how long client must exibit bot-like movement to trigger penalty. +# Default: 300000 (5 minutes) +# +# Anticheat.Botting.MinPackets +# Description: Minimum number of movement packets that need to have been sent. +# Default: 160 +# +# Anticheat.Botting.MinTurnsMouse +# Anticheat.Botting.MinTurnsKeyboard +# Anticheat.Botting.MinTurnsAbnormal +# Description: Minimum number of turns that need to happen in the given period. +# Default: 20, 80, 5 +# +# Anticheat.Botting.Penalty +# Description: Action to take upon failing this check. +# Default: 3 - Log, Report to GM +# +################################################################################################### + +Anticheat.Enable = 0 +Anticheat.PlayersOnly = 1 +Anticheat.NotifyCheaters = 0 +Anticheat.BanDuration = 86400 +Anticheat.LogData = 0 +Anticheat.PacketLogSize = 100 +Anticheat.MaxAllowedDesync = 0 +Anticheat.ReverseTime.Enable = 1 +Anticheat.ReverseTime.Threshold = 1 +Anticheat.ReverseTime.Penalty = 11 +Anticheat.NullTime.Enable = 1 +Anticheat.NullTime.Threshold = 2 +Anticheat.NullTime.Penalty = 11 +Anticheat.SkippedHeartbeats.Enable = 1 +Anticheat.SkippedHeartbeats.Threshold.Tick = 2 +Anticheat.SkippedHeartbeats.Threshold.Total = 10 +Anticheat.SkippedHeartbeats.Penalty = 11 +Anticheat.TimeDesync.Enable = 1 +Anticheat.TimeDesync.Threshold = 5000 +Anticheat.TimeDesync.Penalty = 11 +Anticheat.NumDesyncs.Enable = 1 +Anticheat.NumDesyncs.Threshold = 5 +Anticheat.NumDesyncs.Penalty = 11 +Anticheat.SpeedHack.Enable = 1 +Anticheat.OverpspeedDistance.Enable = 1 +Anticheat.OverpspeedDistance.Threshold = 30 +Anticheat.OverpspeedDistance.Penalty = 11 +Anticheat.OverspeedJump.Enable = 1 +Anticheat.OverspeedJump.Reject = 1 +Anticheat.OverspeedJump.Threshold = 3 +Anticheat.OverspeedJump.Penalty = 11 +Anticheat.JumpSpeedChange.Enable = 1 +Anticheat.JumpSpeedChange.Reject = 1 +Anticheat.JumpSpeedChange.Threshold = 3 +Anticheat.JumpSpeedChange.Penalty = 11 +Anticheat.MultiJump.Enable = 1 +Anticheat.MultiJump.Reject = 1 +Anticheat.MultiJump.Threshold.Tick = 2 +Anticheat.MultiJump.Threshold.Total = 10 +Anticheat.MultiJump.Penalty = 11 +Anticheat.WallClimb.Enable = 1 +Anticheat.WallClimb.Reject = 1 +Anticheat.WallClimb.Angle = 1.0 +Anticheat.WallClimb.Threshold.Tick = 3 +Anticheat.WallClimb.Threshold.Total = 30 +Anticheat.WallClimb.Penalty = 11 +Anticheat.Unreachable.Enable = 1 +Anticheat.Unreachable.Threshold = 40 +Anticheat.Unreachable.Penalty = 3 +Anticheat.FlyHack.Enable = 1 +Anticheat.FlyHack.Reject = 1 +Anticheat.FlyHack.Threshold = 3 +Anticheat.FlyHack.Penalty = 11 +Anticheat.NoFallTime.Enable = 1 +Anticheat.NoFallTime.Threshold = 1 +Anticheat.NoFallTime.Penalty = 11 +Anticheat.BadFallReset.Enable = 1 +Anticheat.BadFallReset.Threshold = 1 +Anticheat.BadFallReset.Penalty = 11 +Anticheat.BadFallStop.Enable = 1 +Anticheat.BadFallStop.Threshold = 1 +Anticheat.BadFallStop.Penalty = 11 +Anticheat.BadMoveStart.Enable = 1 +Anticheat.BadMoveStart.Threshold = 1 +Anticheat.BadMoveStart.Penalty = 11 +Anticheat.Teleport.Enable = 1 +Anticheat.Teleport.Reject = 1 +Anticheat.Teleport.Distance = 40.0 +Anticheat.Teleport.Threshold = 3 +Anticheat.Teleport.Penalty = 19 +Anticheat.TeleportToTransport.Enable = 1 +Anticheat.TeleportToTransport.Reject = 1 +Anticheat.TeleportToTransport.Threshold = 2 +Anticheat.TeleportToTransport.Penalty = 11 +Anticheat.FakeTransport.Enable = 1 +Anticheat.FakeTransport.Reject = 1 +Anticheat.FakeTransport.Threshold = 1 +Anticheat.FakeTransport.Penalty = 3 +Anticheat.WaterWalk.Enable = 1 +Anticheat.WaterWalk.Reject = 1 +Anticheat.WaterWalk.Threshold = 5 +Anticheat.WaterWalk.Penalty = 11 +Anticheat.SlowFall.Enable = 1 +Anticheat.SlowFall.Reject = 1 +Anticheat.SlowFall.Threshold = 5 +Anticheat.SlowFall.Penalty = 11 +Anticheat.Hover.Enable = 1 +Anticheat.Hover.Reject = 1 +Anticheat.Hover.Threshold = 5 +Anticheat.Hover.Penalty = 11 +Anticheat.FixedZ.Enable = 1 +Anticheat.FixedZ.Reject = 1 +Anticheat.FixedZ.Threshold = 5 +Anticheat.FixedZ.Penalty = 11 +Anticheat.RootMove.Enable = 1 +Anticheat.RootMove.Reject = 1 +Anticheat.RootMove.Threshold.Tick = 5 +Anticheat.RootMove.Threshold.Total = 30 +Anticheat.RootMove.Penalty = 11 +Anticheat.SelfRoot.Enable = 1 +Anticheat.SelfRoot.Reject = 1 +Anticheat.SelfRoot.Threshold = 1 +Anticheat.SelfRoot.Penalty = 3 +Anticheat.WrongAckData.Enable = 1 +Anticheat.WrongAckData.Threshold = 3 +Anticheat.WrongAckData.Penalty = 11 +Anticheat.PendingAckDelay.Enable = 1 +Anticheat.PendingAckDelay.Threshold = 3 +Anticheat.PendingAckDelay.Penalty = 11 +Anticheat.ExploreArea.Enable = 1 +Anticheat.ExploreArea.Threshold = 100 +Anticheat.ExploreArea.Penalty = 11 +Anticheat.ExploreHighLevelArea.Enable = 1 +Anticheat.ExploreHighLevelArea.Threshold = 50 +Anticheat.ExploreHighLevelArea.Penalty = 11 +Anticheat.ForbiddenArea.Enable = 1 +Anticheat.ForbiddenArea.Threshold = 1 +Anticheat.ForbiddenArea.Penalty = 3 +Anticheat.Botting.Enable = 1 +Anticheat.Botting.MinPeriod = 300000 +Anticheat.Botting.MinPackets = 160 +Anticheat.Botting.MinTurnsMouse = 20 +Anticheat.Botting.MinTurnsKeyboard = 80 +Anticheat.Botting.MinTurnsAbnormal = 5 +Anticheat.Botting.Penalty = 3 + +# Time to wait for movement change ack +Movement.PendingAckResponseTime = 4000 + +################################################################################################################### +# GAME MASTER SETTINGS +# +# GM.LoginState +# GM mode at login +# Default: 2 (last save state) +# 0 (disable) +# 1 (enable) +# +# GM.Visible +# GM visibility at login +# Default: 2 (last save state) +# 0 (invisible) +# 1 (visible) +# +# GM.AcceptTickets +# Is GM accepting tickets from player by default or not. +# Default: 2 (last save state) +# 0 (disable) +# 1 (enable) +# +# GM.Chat +# GM chat mode at login +# Default: 2 (last save state) +# 0 (disable) +# 1 (enable) +# +# GM.WhisperingTo +# Is GM accepting whispers from player by default or not. +# Default: 2 (last save state) +# 0 (disable) +# 1 (enable) +# +# GM.InGMList.Level +# Max GM level shown in GM list (if visible) in non-GM state (.gm off) +# 0 (none) +# 1 (only moderators) +# 2 (only gamemasters) +# Default: 3 (anyone) +# +# GM.InWhoList.Level +# Max GM level shown in who list (if visible). +# 0 (only players) +# 1 (only moderators) +# 2 (only gamemasters) +# Default: 3 (anyone) +# +# GM.LogTrade +# Include GM trade and trade slot enchanting operations in GM log if it enabled +# Default: 1 (include) +# 0 (not include) +# +# GM.StartLevel +# GM starting level (1-255) +# Default: 1 +# +# GM.LowerSecurity +# Disallow a lower security member to interact with a higher one using commands +# Default: 0 (disable) +# 1 (enable) +# +# GM.CreditOnDie +# Give loot / money / reputation at ".die" command +# Default: 1 (enable) +# +# GM.AllowTrades +# Allow trades / mails / AH / ... +# Default: 1 +# +# GM.AllowPublicChannels +# Allow to speak in general / world channels +# Default: 0 +# +# GMTickets.Enable +# Allow opening support tickets. +# Default: 1 +# +# GMTickets.MinLevel +# Minimum required character level to open a ticket. +# Default: 0 +# +# GMTickets.Admin.Security +# Required security rank to assign ticket in escalation queue. +# Default: 7 +# +# GM.CheatGod +# Character will not die from damage. +# 0 (disable) +# Default: 1 (enable) +# +################################################################################################################### + +GM.LoginState = 2 +GM.Visible = 2 +GM.AcceptTickets = 2 +GM.Chat = 2 +GM.WhisperingTo = 2 +GM.InGMList.Level = 3 +GM.InWhoList.Level = 3 +GM.LogTrade = 1 +GM.StartLevel = 1 +GM.LowerSecurity = 0 +GM.CreditOnDie = 1 +GM.AllowTrades = 1 +GM.AllowPublicChannels = 0 +GMTickets.Enable = 1 +GMTickets.MinLevel = 0 +GMTickets.Admin.Security = 7 +GM.CheatGod = 1 + +################################################################################################################### +# VISIBILITY AND RADIUSES +# +# Visibility.GroupMode +# Group visibility modes +# Default: 0 (standard setting: only members from same group can 100% auto detect invisible player) +# 1 (raid members 100% auto detect invisible player from same raid) +# 2 (players from same team can 100% auto detect invisible player) +# +# Visibility.Distance.Continents +# Visibility.Distance.Instances +# Visibility.Distance.BG +# Visibility distance for different ingame object in different maps. +# Visibility on continents on offy ~90 yards. In BG ~180. For instances default ~120. +# Max limited by active player zone: ~ 333 +# Min limit is max aggro radius (45) * Rate.Creature.Aggro +# Visibility.Distance.Continents.Min +# If bad performance, visibilityDistance may be reduced +# +# Visibility.Distance.InFlight +# Visible distance for player in flight +# Min limit is 0 (not show any objects) +# +# Visibility.Distance.Grey.Unit +# Visibility grey distance for creatures/players (fast changing objects) +# addition to appropriate object type Visibility.Distance.* use in case visibility removing to +# object (except corpse around distances) If D is distance and G is grey distance then object +# make visible if distance to it <= D but make non visible if distance > D+G +# Default: 1 (yard) +# +# Visibility.Distance.Grey.Object +# Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies +# Default: 10 (yards) +# +# Visibility.RelocationLowerLimit +# Object's visibility update called, when distance between current object's position and position, +# where visiblity was updated last time, reaches RelocationLoverLimit value +# Default: 10 (yards) +# +# Visibility.AIRelocationNotifyDelay +# Delay time between creature AI reactions on nearby movements +# Default: 1000 (milliseconds) +# +# Visibility.ForceActiveObjects +# Force any creatures or gameobjects with increased visibility set in template to be active objects. +# The modifier will not work for creatures that don't have the active flag set in spawn table otherwise. +# Default: 1 (enabled) +# 0 (disabled) +# +################################################################################################################### + +Visibility.GroupMode = 0 +Visibility.Distance.Continents = 100 +Visibility.Distance.Continents.Min = 60 +Visibility.Distance.Instances = 170 +Visibility.Distance.BG = 180 +Visibility.Distance.InFlight = 100 +Visibility.Distance.Grey.Unit = 1 +Visibility.Distance.Grey.Object = 10 +Visibility.RelocationLowerLimit = 10 +Visibility.AIRelocationNotifyDelay = 1000 +Visibility.ForceActiveObjects = 1 + +################################################################################################################### +# SERVER RATES +# +# Rate.Health +# Rate.Mana +# Rate.Rage.Income +# Rate.Rage.Loss +# Rate.Focus +# Rate.Loyalty +# Rate.Energy (Rogue) +# Health and power regeneration and rage gain from damage. +# Default: 1 +# +# Rate.Drop.Item.Poor +# Rate.Drop.Item.Normal +# Rate.Drop.Item.Uncommon +# Rate.Drop.Item.Rare +# Rate.Drop.Item.Epic +# Rate.Drop.Item.Legendary +# Rate.Drop.Item.Artifact +# Rate.Drop.Item.Referenced +# Rate.Drop.Money +# Drop rates (items by quality and money) +# Default: 1 +# +# Rate.XP.Kill +# Rate.XP.Kill.Elite +# Rate.XP.Quest +# Rate.XP.Explore +# Rate.XP.Personal.Min +# Rate.XP.Personal.Max +# XP rates +# Default: 1 +# +# Rate.Rest.InGame +# Rate.Rest.Offline.InTavernOrCity +# Rate.Rest.Offline.InWilderness +# Resting points accumulation rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) +# +# Rate.Damage.Fall +# Damage after fall rate (1 - standard, 2 - double damage, 0.5 - half damage, etc) +# +# Rate.Auction.Time +# Rate.Auction.Deposit +# Rate.Auction.Cut +# Auction rates (auction time, deposit fee at auction start, auction cut from price at auction end) +# +# Auction.Deposit.Min +# Minimum auction deposit size in copper +# Default: 0 +# +# Auction.AccountConcurrentLimit +# Maximum auctions (per auction house, including shared) an account can have posted at once. eg. limit of 100 -> 100 on Alliance auction house, 100 on Neutral auction house +# Default: 0 +# +# Rate.Mining.Amount +# Rate.Mining.Next +# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit, +# Mining.Next changes chance to have next use of a deposit) +# +# Rate.Talent +# Talent Point rates +# Default: 1 +# +# Rate.RespecBaseCost +# Minimum cost for unlearning talents, in gold +# Default: 1 +# +# Rate.RespecMultiplicativeCost +# Cost * multiplier = total cost of unlearning talents, in gold +# Default: 5 +# +# Rate.RespecMaxMultiplier +# RespecMultiplicativeCost * RespecMaxMultiplier = maximum cost of unlearning talents, in gold +# Default: 10 +# +# Rate.RespecMinMultiplier +# Once the player exceeds this multiplier value, they can never drop below it again +# Default: 2 +# +# Rate.Reputation.Gain +# Reputation Gain rate +# Default: 1 +# +# Rate.Reputation.LowLevel.Kill +# Reputation Gain form low level kill (grey creture) +# Default: 0.2 +# +# Rate.Reputation.LowLevel.Quest +# Reputation Gain rate +# Default: 1 +# +# Rate.InstanceResetTime +# Multiplier for the number of days in between global raid resets. +# Default: 1 +# +# SkillGain.Crafting +# SkillGain.Defense +# SkillGain.Gathering +# SkillGain.Weapon +# Crafting/defense/gathering/weapon skills gain at skill up (1,2,...) +# Default: 1 +# +# SkillChance.Orange +# SkillChance.Yellow +# SkillChance.Green +# SkillChance.Grey +# Skill chance values (0..100) +# Default: 100-75-25-0 +# +# SkillChance.MiningSteps +# SkillChance.SkinningSteps +# For skinning and Mining chance decrease with skill level. +# Default: 0 - no decrease +# 75 - in 2 times each 75 skill points +# +# SkillFail.Loot.Fishing +# For fishing instead fail provided junk loot +# Default: 0 (disabled) +# 1 (enabled) +# +# SkillFail.Gain.Fishing +# For fishing skill gain possible at fail also +# Default: 0 (disabled) +# 1 (enabled) +# +# SkillFail.Possible.FishingPool +# For fishing pool impossible fail from low skill by default +# Default: 1 (enabled) +# 0 (disabled) +# +# DurabilityLoss.Enable +# Description: Enable durability loss +# Default: 1 (enabled) +# 0 (disabled) +# +# DurabilityLossChance.Damage +# Chance to lose durability on an equipped item when taking or dealing damage +# Default: 0.5 +# +# Death.SicknessLevel +# Level at which characters can be afflicted with Resurrection Sickness (1 min). +# Duration increases by 1 minute for each level above this setting, up to 10 minutes. +# Default: 11 +# -10 - character will have full time (10 min) sickness at 1 level +# maxplayerlevel+1 - character will not have sickness at any level +# +# Death.CorpseReclaimDelay.PvP +# Death.CorpseReclaimDelay.PvE +# Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths +# Default: 1 (enabled) +# 0 (disabled) +# +# Death.Bones.World +# Death.Bones.Battleground +# Enabled/disabled creating bones instead corpse at resurrection (in normal zones/instacnes, or battleground) +# Default: 1 (enabled) +# 0 (disabled) +# +# Death.Ghost.RunSpeed.World +# Death.Ghost.RunSpeed.Battleground +# Modifies the speed of player ghosts, removed upon reviving, not permanent/saved, in non-BG and BG maps +# Default: 1.0 (normal speed) +# +# PvP.PoolSizePerFaction +# Defines the size of the active PvP pools of players per faction that's used to calculate standing on each +# honor maintenance restart. It's mathematically impossible to reach Rank 14 in low population servers, hence +# the need to "fake" the PvP pool. The minimum value is 167 for R14 to be achievable. +# Default: 0 (the real pool size will be used) +# X (the real pool size will be overriden with X) +# +################################################################################################################### + +Rate.Health = 1 +Rate.Mana = 1 +Rate.Rage.Income = 1 +Rate.Rage.Loss = 1 +Rate.Focus = 1 +Rate.Loyalty = 1 +Rate.Energy = 1 +Rate.Drop.Item.Poor = 1 +Rate.Drop.Item.Normal = 1 +Rate.Drop.Item.Uncommon = 1 +Rate.Drop.Item.Rare = 1 +Rate.Drop.Item.Epic = 1 +Rate.Drop.Item.Legendary = 1 +Rate.Drop.Item.Artifact = 1 +Rate.Drop.Item.Referenced = 1 +Rate.Drop.Money = 1 +Rate.XP.Kill = 1 +Rate.XP.Kill.Elite = 1 +Rate.XP.Quest = 1 +Rate.XP.Explore = 1 +Rate.XP.Personal.Min = 1 +Rate.XP.Personal.Max = 1 +Rate.Rest.InGame = 1 +Rate.Rest.Offline.InTavernOrCity = 1 +Rate.Rest.Offline.InWilderness = 1 +Rate.Damage.Fall = 1 +Rate.Auction.Time = 1 +Rate.Auction.Deposit = 1 +Rate.Auction.Cut = 1 +Auction.Deposit.Min = 0 +Auction.AccountConcurrentLimit = 0 +Rate.Mining.Amount = 1 +Rate.Mining.Next = 1 +Rate.Talent = 1 +Rate.RespecBaseCost = 1 +Rate.RespecMultiplicativeCost = 5 +Rate.RespecMaxMultiplier = 10 +Rate.RespecMinMultiplier = 2 +Rate.Reputation.Gain = 1 +Rate.Reputation.LowLevel.Kill = 0.2 +Rate.Reputation.LowLevel.Quest = 1 +Rate.InstanceResetTime = 1 +SkillGain.Crafting = 1 +SkillGain.Defense = 1 +SkillGain.Gathering = 1 +SkillGain.Weapon = 1 +SkillChance.Orange = 100 +SkillChance.Yellow = 75 +SkillChance.Green = 25 +SkillChance.Grey = 0 +SkillChance.MiningSteps = 0 +SkillChance.SkinningSteps = 0 +SkillFail.Loot.Fishing = 0 +SkillFail.Gain.Fishing = 0 +SkillFail.Possible.FishingPool = 1 +DurabilityLoss.Enable = 1 +DurabilityLossChance.Damage = 0.5 +Death.SicknessLevel = 11 +Death.CorpseReclaimDelay.PvP = 1 +Death.CorpseReclaimDelay.PvE = 1 +Death.Bones.World = 1 +Death.Bones.Battleground = 1 +Corpses.UpdateMinutes = 20 +Bones.ExpireMinutes = 60 +Death.Ghost.RunSpeed.World = 1.0 +Death.Ghost.RunSpeed.Battleground = 1.0 +Rate.WarEffortResourceComplete = 0.0 +WarEffortResourceCompletePeriod = 86400 +PvP.PoolSizePerFaction = 0 + +################################################################################################################### +# BATTLEGROUND CONFIG +# +# Battleground.CastDeserter +# Cast Deserter spell on players who leave a battleground in progress +# Default: 1 (enable) +# 0 (disable) +# +# Battleground.QueueAnnouncer.Join +# Send global notifications when any player joins a battleground queue +# Default: 0 (not send) +# 1 (send to joined player only) +# 2 (send to all players) +# +# Battleground.QueueAnnouncer.Start +# Enable queue announcer posting to chat at BG start +# Default: 0 (disable) +# 1 (enable) +# +# Battleground.QueuesCount +# Maximum battleground queues a player can join at the same time +# Default: 0 (decide based on current content patch) +# +# Battleground.InvitationType +# Set Battleground invitation type +# Default: 1 (Experimental - don't allow to invite much more players of one faction) +# 0 (normal - invite as much players to bg as possible, don't bother with balance) +# +# Battleground.PrematureFinishTimer +# The time to end the bg if there are less than MinPlayersPerTeam on one side in milliseconds +# Default: 300000 (5 minutes) +# 0 - disable (not recommended) +# +# BattleGround.PremadeGroupWaitForMatch +# The time in which premade group of 1 faction waits in BG Queue for premade group of other faction +# 1800000 (30 minutes) +# Default: 0 - disable premade group matches (group always added to bg team in normal way) +# +# BattleGround.RandomizeQueues +# Randomize the queue positions +# Default: 0 - first players to queue will be invited first +# +# BattleGround.GroupQueueLimit +# The maximum number of players that can be queued as a group +# If the group is bigger than this value, players are queued solo +# Default: 40 +# +# Alterac.MinPlayersInQueue +# Minimum players in queue per faction before starting a match +# Default: 0 - use database value +# +# Alterac.InitMaxPlayers +# Maximum number of players at AV creation +# To be efficient, you should have 'InitMaxPlayers * 2 > MinPlayersInQueue' +# Default: 0 - use database value +# +################################################################################################################### + +Battleground.CastDeserter = 1 +Battleground.QueueAnnouncer.Join = 0 +Battleground.QueueAnnouncer.Start = 0 +Battleground.InvitationType = 1 +BattleGround.PrematureFinishTimer = 300000 +BattleGround.PremadeGroupWaitForMatch = 0 +BattleGround.PremadeQueue.MinGroupSize = 6 +BattleGround.QueuesCount = 0 +BattleGround.TagInBattleGrounds = 1 +BattleGround.RandomizeQueues = 0 +BattleGround.GroupQueueLimit = 40 +Alterac.MinPlayersInQueue = 0 +Alterac.InitMaxPlayers = 0 + +################################################################################################################### +# OUTDOOR PVP CONFIG +# +# OutdoorPvP.SI.Enable +# Enable Silithus Outdoor PvP +# Default: 1 (enable) +# 0 (disable) +# +# OutdoorPvP.EP.Enable +# Enable Eastern Plaguelands Outdoor PvP +# Default: 1 (enable) +# 0 (disable) +# +################################################################################################################### + +OutdoorPvP.SI.Enable = 1 +OutdoorPvP.EP.Enable = 1 + +################################################################################################################### +# MEETING STONE LFG CONFIG +# +# LFG.Matchmaking +# Check talents of players in queue when making a group +# Default: 0 (disable - disregard talents, use class priorities, e.g. warrior - tank, paladin - healer) +# 1 (enable - set role based on talent tree that has more talent points) +# +# LFG.MatchmakingTimer +# The time (in seconds) before player in LFG queue stops using matchmaking to find group faster +# Only works if matchmaking is enabled +# Default: 600 (5 minutes) +# +################################################################################################################### + +LFG.Matchmaking = 0 +LFG.MatchmakingTimer = 600 + +################################################################################################################### +# +# NETWORK CONFIG +# +# Network.Threads +# Number of threads for network, recommend 1 thread per 1000 connections. +# Default: 1 +# +# Network.OutKBuff +# The size of the output kernel buffer used ( SO_SNDBUF socket option, tcp manual ). +# Default: -1 (Use system default setting) +# +# Network.OutUBuff +# Userspace buffer for output. This is amount of memory reserved per each connection. +# Default: 65536 +# +# Network.TcpNoDelay: +# TCP Nagle algorithm setting +# Default: 0 (enable Nagle algorithm, less traffic, more latency) +# 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency) +# +# Network.KickOnBadPacket +# Kick player on bad packet format. +# Default: 0 - do not kick +# 1 - kick +# +# Network.PacketBroadcast.Threads +# Number of threads for packets broadcasting. +# Default: 0 - disabled +# +# Network.PacketBroadcast.Frequency +# How often packet broadcasting threads run in milliseconds. +# Default: 50 +# +# Network.Interval +# How often ACE will transmit the client's outbound packet buffer in milliseconds. +# Default: 10 +# +################################################################################################################### + +Network.Threads = 1 +Network.OutKBuff = -1 +Network.OutUBuff = 65536 +Network.TcpNodelay = 1 +Network.KickOnBadPacket = 0 +Network.PacketBroadcast.Threads = 0 +Network.PacketBroadcast.Frequency = 50 +Network.PacketBroadcast.ReduceVisDistance.DiffAbove = 0 +Network.Interval = 10 + +################################################################################################################### +# CONSOLE, REMOTE ACCESS AND SOAP +# +# Console.Enable +# Enable console +# Default: 1 - on +# 0 - off +# +# Ra.Enable +# Enable remote console +# Default: 0 - off +# 1 - on +# +# Ra.IP +# Default remote console ip address, use 0.0.0.0 for every address +# +# Ra.Port +# Default remote console port +# Default: 3443 +# +# Ra.MinLevel +# Minimum level that's required to login,3 by default +# Default: 3 (Administrator) +# +# Ra.Secure +# Kick client on wrong pass +# 0 - off +# Default: 1 - on +# +# Ra.Stricted +# Not allow execute console level only commands remotly by RA +# 0 - off +# Default: 1 - on +# +# +# SOAP.Enable +# Enable soap service +# Default: 0 - off +# 1 - on +# +# SOAP.IP +# Bound SOAP service ip address, use 0.0.0.0 to access from everywhere +# Default: 127.0.0.1 +# +# SOAP.Port +# SOAP port +# Default: 7878 +# +################################################################################################################### + +Console.Enable = 1 +Ra.Enable = 0 +Ra.IP = 0.0.0.0 +Ra.Port = 3443 +Ra.MinLevel = 3 +Ra.Secure = 1 +Ra.Stricted = 1 + +SOAP.Enabled = 0 +SOAP.IP = 0.0.0.0 +SOAP.Port = 7878 + +################################################################################################################### +# CHARACTER DELETION +# +# CharDelete.Method +# Character deletion behavior +# Default: 0 - Completely remove the character from the database +# 1 - Unlinking, the character gets unlinked from the account, +# the name gets freed up and appears as deleted ingame +# +# CharDelete.MinLevel +# Character gets deleted by CharDelete.Method=0 when the character +# hasn't the specified level yet. +# Default: 0 - For all characters the specified mode will be used +# 1+ - Only for players which have reached the specified level +# will be deleted by the specified mode. +# the rest will be deleted by CharDelete.Method=0 +# +# CharDelete.KeepDays +# Define the amount of days for which the characters are kept in the database before +# they will be removed +# Default: 30 +# 0 - Don't delete any characters, they stay in the database forever. +# +################################################################################################################### + +CharDelete.Method = 0 +CharDelete.MinLevel = 0 +CharDelete.KeepDays = 30 + +################################################################################################################### +# AUCTION HOUSE BOT +# +# AHBot.Enable +# Enable AH bot. +# The AH bot will automatically create listings based on the data in the 'auctionhousebot' table. +# Default: 0 - off +# 1 - on +# +# AHBot.ah.fid +# The faction template ID used for the AH bot. +# This determines which auction house(s) listings are put into. +# Default: 120 - Neutral (Booty Bay, Gadgetzan and Everlook) +# 55 - Alliance (Ironforge, Stormwind and Teldrassil) +# 29 - Horde (Orgrimmar, Thunderbluff and Undercity) +# +# AHBot.itemcount +# How many listings to put into the auction house at most. +# The AH bot will add items until this number of listings is reached in the auction house (this includes potential player listings). +# Default: 50 +# +################################################################################################################### +AHBot.Enable = 0 +AHBot.ah.fid = 120 +AHBot.itemcount = 50 + +################################################################################################################### +# PLAYER BOTS +# +# RandomBot.Enable +# Enables automatic spawning of random bots. These bots have no AI. You have to code one and assign it. +# Default: 0 - off +# 1 - on +# +# RandomBot.MinBots +# Minimum amount of random bots the server will try to spawn. +# Default: 0 +# +# RandomBot.MaxBots +# Maximum amount of random bots the server will try to spawn. +# Default: 0 +# +# RandomBot.Refresh +# How often the the server will check if there are enough bots spawned. +# Default: 60000 (1 minute) +# +# PlayerBot.AllowSaving +# Enables saving of character progress when a real character is loaded. +# Default: 0 - off +# 1 - on +# +# PlayerBot.Debug +# Enables additional debugging information about bots that is printed in the console. +# Default: 0 - off +# 1 - on +# +# PlayerBot.UpdateMs +# How often the AI of bots will be updated. A bigger delay will make them less responsive. +# Default: 1000 (1 second) +# +# PlayerBot.ShowInWhoList +# Enables displaying characters controlled by bots in /who results. +# Default: 0 - off +# 1 - on +# +# PartyBot.MaxBots +# Maximum number of party bots that normal players are allowed to summon. +# Default: 0 (no limit) +# +# PartyBot.SkipChecks +# Disables the additional restrictions that apply when a normal player tries to summon a party bot. +# Default: 0 (restricted) +# 1 (no restrictions) +# +# PartyBot.AutoEquip +# What gear will new partybots spawn with. +# Default: 1 (random items) +# 0 (normal starting items) +# 2 (premade gear template) +# +# PartyBot.RandomGearLevelDifference +# Item level difference for random items that will bots equip. Has only effect if PartyBot.AutoEquip is set to 1. +# A lower number equals to gear being more close to the bot level. +# Default: 10 (bots will equip gear down to a minimum of 10 item level difference) +# +# BattleBot.AutoEquip +# What gear will new battlebots spawn with. +# Default: 1 (random items) +# 0 (normal starting items) +# 2 (premade gear template) +# +# BattleBot.AutoJoin +# Adds enough battlebots for battleground to start when a player queues. +# Default: 0 - off +# 1 - on +# +################################################################################################################### +RandomBot.Enable = 0 +RandomBot.MinBots = 0 +RandomBot.MaxBots = 0 +RandomBot.Refresh = 60000 + +PlayerBot.AllowSaving = 0 +PlayerBot.Debug = 0 +PlayerBot.UpdateMs = 1000 +PlayerBot.ShowInWhoList = 0 + +PartyBot.MaxBots = 0 +PartyBot.SkipChecks = 0 +PartyBot.AutoEquip = 1 +PartyBot.RandomGearLevelDifference = 10 + +BattleBot.AutoEquip = 1 +BattleBot.AutoJoin = 0 + +################################################################################################################### +# Mail flooding mitigation +################################################################################################################### +MailSpam.ExpireSecs = 0 +MailSpam.MaxMails = 2 +MailSpam.Level = 1 +MailSpam.Money = 0 +MailSpam.Item = 0 + +################################################################################################################### +# Dynamic respawn rates - Disabled by default +################################################################################################################### +DynamicRespawn.Range = -1 +DynamicRespawn.PercentPerPlayer = 0 +DynamicRespawn.MaxReductionRate = 0 +DynamicRespawn.MinRespawnTime = 0 +DynamicRespawn.AffectRespawnTimeBelow = 0 +DynamicRespawn.AffectLevelBelow = 0 +DynamicRespawn.PlayersThreshold = 0 +DynamicRespawn.PlayersMaxLevelDiff = 0 diff --git a/config/realmd.conf b/config/realmd.conf new file mode 100644 index 0000000..1966c0b --- /dev/null +++ b/config/realmd.conf @@ -0,0 +1,189 @@ +############################################ +# MaNGOS realmd configuration file # +############################################ + +[RealmdConf] +ConfVersion=2020010501 + +################################################################################################################### +# REALMD SETTINGS +# +# LoginDatabaseInfo +# Database connection settings for the realm server. +# Default: hostname;port;username;password;database +# .;somenumber;username;password;database - use named pipes at Windows +# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini +# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux +# Unix sockets: experimental, not tested +# +# LogsDir +# Logs directory setting. +# Important: Logs dir must exists, or all logs be disable +# Default: "" - no log directory prefix. if used log names aren't absolute paths +# then logs will be stored in the current directory of the running program. +# +# PatchesDir +# Folder to serve client patches. +# Important: Patches dir must contain mpq files like this: .mpq e.g. 65535enGB.mpq +# Default: "./patches" +# +# MaxPingTime +# Settings for maximum database-ping interval (minutes between pings) +# +# RealmServerPort +# Port on which the server will listen +# +# BindIP +# Bind Realm Server to IP/hostname +# This option is useful for running multiple worldd/realmd instances +# on different IP addresses using default ports. +# DO NOT CHANGE THIS UNLESS YOU _REALLY_ KNOW WHAT YOU'RE DOING +# +# PidFile +# Realmd daemon PID file +# Default: "" - do not create PID file +# "./realmd.pid" - create PID file (recommended name) +# +# LogLevel +# Server console level of logging +# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug +# Default: 0 +# +# LogTime +# Include time in server console output [hh:mm:ss] +# Default: 0 (no time) +# 1 (print time) +# +# LogFile +# Logfile name +# Default: "Realmd.log" +# "" - empty name disable creating log file +# +# LogTimestamp +# Logfile with timestamp of server start in name +# Default: 0 - no timestamp in name +# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext +# +# LogFileLevel +# Server file level of logging +# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug +# Default: 0 +# +# UseProcessors +# Used processors mask for multi-processors system (Used only at Windows) +# Default: 0 (selected by OS) +# number (bitmask value of selected processors) +# +# ProcessPriority +# Process proirity setting (Used only at Windows) +# Default: 1 (HIGH) +# 0 (Normal) +# +# WaitAtStartupError +# After startup error report wait or some time before continue (and possible close console window) +# -1 (wait until press) +# Default: 0 (not wait) +# N (>0, wait N secs) +# +# MinRealmListDelay +# Minimum amount of time, in seconds, that must pass before a second realm list request is considered legitimate +# Default: 1 +# +# RealmsStateUpdateDelay +# Realm list Update up delay (updated at realm list request if delay expired). +# Default: 20 +# 0 (Disabled) +# +# WrongPass.MaxCount +# Number of login attemps with wrong password before the account or IP is banned +# Default: 0 (Never ban) +# +# WrongPass.BanTime +# Duration of the ban in seconds (0 means permanent ban) +# Default: 600 +# +# WrongPass.BanType +# Ban the IP or account on which login is attempted +# Default: 0 (Ban IP) +# 1 (Ban Account) +# +# ReqEmailVerification +# Required that the user has verified their email address before allowing logins +# Default: 0 (No verification required) +# 1 (Verification required) +# +# ReqEmailSince +# Require the Email Verification Since the Timestamp +# Default: 0 (Disabled) +# 1530302395 (Timestamp) +# +# GeoLocking +# Blocks account logins when a change in geographical location is detected +# Default: 0 +# +# StrictVersionCheck +# Description: Prevent modified clients from connnecting +# Default: 1 - (Enabled) +# 0 - (Disabled) +# +# SendMail +# Whether the server is allowed to send emails +# The server must have been compiled with ENABLE_MAILSENDER +# Default: 0 (Do not send mail) +# +# MailFrom +# Specify the email address to send mail from +# Default: "" +# +# MailCertChecks +# Whether to validate the certificates of the mail server +# Default: 1 (Recommended) +# +# SendGridKey +# If SendGrid is being used for emailing, specify your API key here +# This option must be set if SendGrid is enabled +# Default: "" +# +# GeolockGUID +# The SendGrid template GUID for geolocking emails +# Default: "" +# +# MaxSessionDuration +# Maximum time in seconds that sessions can stay open +# Default: 300 (5 minutes) +# +################################################################################################################### + +# Username and password must match the `MARIADB_USER` and `MARIADB_PASSWORD` +# environment variables of the `database` service in your `compose.yaml` +# respectively. +LoginDatabaseInfo = "database;3306;mangos;mangos;realmd" +LogsDir = "/opt/vmangos/storage/logs" +PatchesDir = "./patches" +MaxPingTime = 30 +RealmServerPort = 3724 +BindIP = "0.0.0.0" +PidFile = "" +LogLevel = 0 +LogTime = 0 +LogFile = "Realmd.log" +LogTimestamp = 0 +LogFileLevel = 0 +UseProcessors = 0 +ProcessPriority = 1 +WaitAtStartupError = 0 +MinRealmListDelay = 1 +RealmsStateUpdateDelay = 20 +WrongPass.MaxCount = 0 +WrongPass.BanTime = 600 +WrongPass.BanType = 0 +ReqEmailVerification = 0 +ReqEmailSince = 0 +GeoLocking = 0 +StrictVersionCheck = 1 +SendMail = 0 +MailFrom = "" +MailCertChecks = 1 +SendGridKey = "" +GeolockGUID = "" +MaxSessionDuration = 300 diff --git a/docker/database/Dockerfile b/docker/database/Dockerfile new file mode 100644 index 0000000..b2fa03f --- /dev/null +++ b/docker/database/Dockerfile @@ -0,0 +1,85 @@ +ARG DEBIAN_FRONTEND=noninteractive +ARG VMANGOS_REPOSITORY_URL=https://github.com/vmangos/core.git +ARG VMANGOS_REVISION=development +ARG VMANGOS_WORLD_DB_REPOSITORY_URL=https://github.com/brotalnia/database.git +ARG VMANGOS_WORLD_DB_DUMP_NAME=world_full_14_june_2021 +ARG VMANGOS_WORLD_DB_DUMP_NEW_FILE=/sql/world-new.sql + +FROM mariadb:11.8 AS setup + +ARG DEBIAN_FRONTEND +ARG VMANGOS_REPOSITORY_URL +ARG VMANGOS_REVISION +ARG VMANGOS_WORLD_DB_REPOSITORY_URL +ARG VMANGOS_WORLD_DB_DUMP_NAME + +RUN \ + apt update -y && \ + apt install -y \ + git \ + p7zip-full && \ + git clone "${VMANGOS_REPOSITORY_URL}" /core && \ + cd /core && \ + git checkout "${VMANGOS_REVISION}" && \ + git clone "${VMANGOS_WORLD_DB_REPOSITORY_URL}" /database && \ + mkdir -p /sql/custom && \ + mkdir -p /sql/migrations && \ + cd /core/sql && \ + mv characters.sql /sql && \ + mv logon.sql /sql && \ + mv logs.sql /sql && \ + cd /core/sql/migrations && \ + chmod +x merge.sh && \ + ./merge.sh && \ + mv characters_db_updates.sql /sql/migrations && \ + mv logon_db_updates.sql /sql/migrations && \ + mv logs_db_updates.sql /sql/migrations && \ + mv world_db_updates.sql /sql/migrations && \ + cd /database && \ + 7z e ${VMANGOS_WORLD_DB_DUMP_NAME}.7z && \ + mv ${VMANGOS_WORLD_DB_DUMP_NAME}.sql /sql/world.sql && \ + rm -rf /core /database && \ + apt remove -y \ + git \ + p7zip-full && \ + apt autoremove -y && \ + apt clean -y && \ + rm -rf /var/lib/apt/lists/* + +FROM mariadb:11.8 + +ARG VMANGOS_WORLD_DB_DUMP_NEW_FILE + +ENV MARIADB_AUTO_UPGRADE=1 +ENV MARIADB_USER=mangos +ENV MARIADB_PASSWORD=mangos +ENV MARIADB_ROOT_PASSWORD=password +ENV VMANGOS_REALMLIST_NAME=VMaNGOS +ENV VMANGOS_REALMLIST_ADDRESS=127.0.0.1 +ENV VMANGOS_REALMLIST_PORT=8085 +ENV VMANGOS_REALMLIST_ICON=1 +ENV VMANGOS_REALMLIST_TIMEZONE=0 +ENV VMANGOS_REALMLIST_ALLOWED_SECURITY_LEVEL=0 +ENV VMANGOS_WORLD_DB_DUMP_NEW_FILE=${VMANGOS_WORLD_DB_DUMP_NEW_FILE} +ENV VMANGOS_ENABLE_AUTOMATIC_WORLD_DB_CORRECTIONS=1 +ENV VMANGOS_PROCESS_CUSTOM_SQL=1 + +COPY --from=setup /sql /sql + +RUN \ + mkdir -p /opt/scripts && \ + mkdir /always-initdb.d + +COPY ./docker/database/db-functions.sh /opt/scripts +COPY ./docker/database/create-db.sh /docker-entrypoint-initdb.d +COPY ./docker/database/update-db.sh /always-initdb.d + +COPY ./docker/database/docker-entrypoint.sh /entrypoint.sh + +RUN \ + chmod +x /docker-entrypoint-initdb.d/create-db.sh && \ + chmod +x /always-initdb.d/update-db.sh && \ + chmod +x /entrypoint.sh + +ENTRYPOINT ["/entrypoint.sh"] +CMD ["mariadbd"] diff --git a/docker/database/create-db.sh b/docker/database/create-db.sh new file mode 100644 index 0000000..6e5531a --- /dev/null +++ b/docker/database/create-db.sh @@ -0,0 +1,41 @@ +#!/usr/bin/env bash + +. "/opt/scripts/db-functions.sh" + +if [ "${VMANGOS_ENABLE_AUTOMATIC_WORLD_DB_CORRECTIONS:-0}" = "1" ]; then + echo "[vmangos-deploy]: [x] Automatic world database corrections are enabled" +else + echo "[vmangos-deploy]: [ ] Automatic world database corrections are disabled" +fi + +if [ "${VMANGOS_PROCESS_CUSTOM_SQL:-0}" = "1" ]; then + echo "[vmangos-deploy]: [x] Custom SQL processing is enabled" +else + echo "[vmangos-deploy]: [ ] Custom SQL processing is disabled" +fi + +create_database "mangos" +create_database "characters" +create_database "realmd" +create_database "logs" + +grant_permissions "mangos" +grant_permissions "characters" +grant_permissions "realmd" +grant_permissions "logs" + +import_dump "mangos" "/sql/world.sql" +import_dump "characters" "/sql/characters.sql" +import_dump "realmd" "/sql/logon.sql" +import_dump "logs" "/sql/logs.sql" + +import_updates "mangos" "/sql/migrations/world_db_updates.sql" +import_updates "characters" "/sql/migrations/characters_db_updates.sql" +import_updates "realmd" "/sql/migrations/logon_db_updates.sql" +import_updates "logs" "/sql/migrations/logs_db_updates.sql" + +configure_realm + +if [ "${VMANGOS_PROCESS_CUSTOM_SQL:-0}" = "1" ]; then + process_custom_sql "/sql/custom" +fi diff --git a/docker/database/db-functions.sh b/docker/database/db-functions.sh new file mode 100644 index 0000000..4d8ed08 --- /dev/null +++ b/docker/database/db-functions.sh @@ -0,0 +1,172 @@ +#!/usr/bin/env bash + +create_database() { + local db_name="$1" + local silent=${2:-false} + + if [ "$silent" = false ]; then + echo "[vmangos-deploy]: Creating database '$db_name'" + fi + + mariadb -u root -p"$MARIADB_ROOT_PASSWORD" -e \ + "CREATE DATABASE IF NOT EXISTS \`$db_name\` DEFAULT CHARSET utf8 COLLATE utf8_general_ci;" +} + +drop_database() { + local db_name="$1" + local silent=${2:-false} + + if [ "$silent" = false ]; then + echo "[vmangos-deploy]: Dropping database '$db_name'" + fi + + mariadb -u root -p"$MARIADB_ROOT_PASSWORD" -e \ + "DROP DATABASE IF EXISTS \`$db_name\`;" +} + +grant_permissions() { + local db_name="$1" + local silent=${2:-false} + + if [ "$silent" = false ]; then + echo "[vmangos-deploy]: Granting permissions to database user '$MARIADB_USER' for database '$db_name'" + fi + + mariadb -u root -p"$MARIADB_ROOT_PASSWORD" -e \ + "GRANT ALL ON \`$db_name\`.* TO '$MARIADB_USER'@'%'; \ + FLUSH PRIVILEGES;" +} + +import_data() { + local db_name="$1" + local file="$2" + + mariadb -u root -p"$MARIADB_ROOT_PASSWORD" "$db_name" < "$file" + return $? +} + +import_dump() { + local db_name="$1" + local dump_file="$2" + + echo "[vmangos-deploy]: Importing initial data for database '$db_name'" + + import_data "$db_name" "$dump_file" + return $? +} + +import_updates() { + local db_name="$1" + local update_file="$2" + + if [ ! -e "$update_file" ]; then + # The update file not existing is not an error, so we return 0 (success) + # here + return 0 + fi + + echo "[vmangos-deploy]: Importing potential updates for database '$db_name'" + + import_data "$db_name" "$update_file" + return $? +} + +configure_realm() { + echo "[vmangos-deploy]: Configuring realm '$VMANGOS_REALMLIST_NAME'" + + mariadb -u root -p"$MARIADB_ROOT_PASSWORD" "realmd" -e \ + "INSERT INTO \`realmlist\` (\`name\`, \`address\`, \`port\`, \`icon\`, \`timezone\`, \`allowedSecurityLevel\`) VALUES ('$VMANGOS_REALMLIST_NAME', '$VMANGOS_REALMLIST_ADDRESS', '$VMANGOS_REALMLIST_PORT', '$VMANGOS_REALMLIST_ICON', '$VMANGOS_REALMLIST_TIMEZONE', '$VMANGOS_REALMLIST_ALLOWED_SECURITY_LEVEL');" +} + +create_world_db_corrections_table() { + mariadb -u root -p"$MARIADB_ROOT_PASSWORD" "maintenance" -e \ + "CREATE TABLE IF NOT EXISTS \`world_db_corrections\` ( \ + \`id\` INT NOT NULL, \ + \`reason\` VARCHAR(255) NOT NULL, \ + \`date\` DATE NOT NULL, \ + \`is_applied\` BOOLEAN NOT NULL DEFAULT FALSE, \ + PRIMARY KEY (\`id\`) \ + );" +} + +populate_world_db_corrections_table() { + mariadb -u root -p"$MARIADB_ROOT_PASSWORD" "maintenance" -e \ + "INSERT INTO \`world_db_corrections\` (\`id\`, \`reason\`, \`date\`) \ + SELECT 1, 'migration edits in vmangos/core@fe6fcb4', '2025-02-22' \ + WHERE NOT EXISTS ( \ + SELECT 1 FROM \`world_db_corrections\` WHERE \`id\` = 1 \ + ); \ + INSERT INTO \`world_db_corrections\` (\`id\`, \`reason\`, \`date\`) \ + SELECT 2, 'migration edits in vmangos/core@9e6d4ac', '2025-02-23' \ + WHERE NOT EXISTS ( \ + SELECT 2 FROM \`world_db_corrections\` WHERE \`id\` = 2 \ + ); \ + INSERT INTO \`world_db_corrections\` (\`id\`, \`reason\`, \`date\`) \ + SELECT 3, 'migration edits in vmangos/core@07c7832', '2025-02-25' \ + WHERE NOT EXISTS ( \ + SELECT 3 FROM \`world_db_corrections\` WHERE \`id\` = 3 \ + ); \ + INSERT INTO \`world_db_corrections\` (\`id\`, \`reason\`, \`date\`) \ + SELECT 4, 'migration edits in vmangos/core@f485dfa', '2025-03-22' \ + WHERE NOT EXISTS ( \ + SELECT 4 FROM \`world_db_corrections\` WHERE \`id\` = 4 \ + ); \ + INSERT INTO \`world_db_corrections\` (\`id\`, \`reason\`, \`date\`) \ + SELECT 5, 'migration edits in vmangos/core@33fcf97', '2025-07-05' \ + WHERE NOT EXISTS ( \ + SELECT 5 FROM \`world_db_corrections\` WHERE \`id\` = 5 \ + );" +} + +check_if_world_db_correction_is_required() { + local result=$(mariadb -u root -p"$MARIADB_ROOT_PASSWORD" "maintenance" -N -s -e \ + "WITH + db_creation AS ( + SELECT DATE(CONVERT_TZ(MIN(\`CREATE_TIME\`), @@session.time_zone, '+00:00')) as world_db_created_at + FROM \`INFORMATION_SCHEMA\`.\`TABLES\` + WHERE \`TABLE_SCHEMA\` = 'mangos' + ), + latest_correction AS ( + SELECT DATE(\`date\`) as correction_date, \`reason\`, \`is_applied\` + FROM \`world_db_corrections\` + WHERE \`id\` = (SELECT MAX(\`id\`) FROM \`world_db_corrections\`) + ) + SELECT CONCAT_WS('|', + IF( + NOT \`is_applied\` AND correction_date >= world_db_created_at, + 'true', + 'false' + ), + \`reason\` + ) + FROM latest_correction, db_creation;") + echo "$result" +} + +mark_world_db_corrections_as_applied() { + mariadb -u root -p"$MARIADB_ROOT_PASSWORD" "maintenance" -e \ + "UPDATE \`world_db_corrections\` SET \`is_applied\` = true;" +} + +process_custom_sql() { + local file_directory="$1" + + if [ ! -d "$file_directory" ]; then + echo "[vmangos-deploy]: WARNING: Custom SQL file directory '$file_directory' does not exist" >&2 + return 0 + fi + + file_count=$(find "$file_directory" -name "*.sql" -type f | wc -l) + echo "[vmangos-deploy]: Found $file_count custom SQL file(s) to process" + + if [ "$file_count" -gt 0 ]; then + find "$file_directory" -name "*.sql" -type f | sort | while read -r sql_file; do + echo "[vmangos-deploy]: Processing custom SQL file '$(basename "$sql_file")'" + + import_data "mangos" "$sql_file" + if [ $? -ne 0 ]; then + echo "[vmangos-deploy]: ERROR: Failed to process custom SQL file '$(basename "$sql_file")'" >&2 + fi + done + fi +} diff --git a/docker/database/docker-entrypoint.sh b/docker/database/docker-entrypoint.sh new file mode 100644 index 0000000..22ab910 --- /dev/null +++ b/docker/database/docker-entrypoint.sh @@ -0,0 +1,100 @@ +#!/usr/bin/env bash + +set -eo pipefail + +source "$(which docker-entrypoint.sh)" + +docker_mariadb_upgrade_including_user_tables() { + if [ -z "$MARIADB_AUTO_UPGRADE" ] \ + || [ "$MARIADB_AUTO_UPGRADE" = 0 ]; then + mysql_note "MariaDB upgrade (mariadb-upgrade or creating healthcheck users) required, but skipped due to \$MARIADB_AUTO_UPGRADE setting" + return + fi + mysql_note "Starting temporary server" + docker_temp_server_start "$@" --skip-grant-tables \ + --loose-innodb_buffer_pool_dump_at_shutdown=0 + mysql_note "Temporary server started." + + docker_mariadb_backup_system + + if [ ! -f "$DATADIR"/.my-healthcheck.cnf ]; then + mysql_note "Creating healthcheck users" + local createHealthCheckUsers + createHealthCheckUsers=$(create_healthcheck_users) + docker_process_sql --dont-use-mysql-root-password --binary-mode <<-EOSQL + -- Healthcheck users shouldn't be replicated + SET @@SESSION.SQL_LOG_BIN=0; + -- we need the SQL_MODE NO_BACKSLASH_ESCAPES mode to be clear for the password to be set + SET @@SESSION.SQL_MODE=REPLACE(@@SESSION.SQL_MODE, 'NO_BACKSLASH_ESCAPES', ''); + FLUSH PRIVILEGES; + $createHealthCheckUsers +EOSQL + mysql_note "Stopping temporary server" + docker_temp_server_stop + mysql_note "Temporary server stopped" + + if _check_if_upgrade_is_needed; then + # need a restart as FLUSH PRIVILEGES isn't reversable + mysql_note "Restarting temporary server for upgrade" + docker_temp_server_start "$@" --skip-grant-tables \ + --loose-innodb_buffer_pool_dump_at_shutdown=0 + else + return 0 + fi + fi + + mysql_note "Starting mariadb-upgrade" + mariadb-upgrade + mysql_note "Finished mariadb-upgrade" + + mysql_note "Stopping temporary server" + docker_temp_server_stop + mysql_note "Temporary server stopped" +} + +mysql_note "Custom entrypoint script for MariaDB Server ${MARIADB_VERSION} started." + +mysql_check_config "$@" +# Load various environment variables +docker_setup_env "$@" +docker_create_db_directories + +# If container is started as root user, restart as dedicated mysql user +if [ "$(id -u)" = "0" ]; then + mysql_note "Switching to dedicated user 'mysql'" + exec gosu mysql "${BASH_SOURCE[0]}" "$@" +fi + +# there's no database, so it needs to be initialized +if [ -z "$DATABASE_ALREADY_EXISTS" ]; then + docker_verify_minimum_env + + docker_mariadb_init "$@" +# run always-run hooks if they exist +elif test -n "$(shopt -s nullglob; echo /always-initdb.d/*)"; then + # MDEV-27636 mariadb_upgrade --check-if-upgrade-is-needed cannot be run offline + #if mariadb-upgrade --check-if-upgrade-is-needed; then + if _check_if_upgrade_is_needed; then + docker_mariadb_upgrade_including_user_tables "$@" + fi + + mysql_note "Starting temporary server" + docker_temp_server_start "$@" + mysql_note "Temporary server started." + + docker_process_init_files /always-initdb.d/* + + mysql_note "Stopping temporary server" + docker_temp_server_stop + mysql_note "Temporary server stopped" + + echo + mysql_note "MariaDB init process done. Ready for start up." + echo +# MDEV-27636 mariadb_upgrade --check-if-upgrade-is-needed cannot be run offline +#elif mariadb-upgrade --check-if-upgrade-is-needed; then +elif _check_if_upgrade_is_needed; then + docker_mariadb_upgrade_including_user_tables "$@" +fi + +exec "$@" diff --git a/docker/database/update-db.sh b/docker/database/update-db.sh new file mode 100644 index 0000000..46df549 --- /dev/null +++ b/docker/database/update-db.sh @@ -0,0 +1,74 @@ +#!/usr/bin/env bash + +# vmangos-deploy +# Copyright (C) 2023-2025 Michael Serajnik https://github.com/mserajnik + +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. + +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see . + +. "/opt/scripts/db-functions.sh" + +if [ "${VMANGOS_ENABLE_AUTOMATIC_WORLD_DB_CORRECTIONS:-0}" = "1" ]; then + echo "[vmangos-deploy]: [x] Automatic world database corrections are enabled" +else + echo "[vmangos-deploy]: [ ] Automatic world database corrections are disabled" +fi + +if [ "${VMANGOS_PROCESS_CUSTOM_SQL:-0}" = "1" ]; then + echo "[vmangos-deploy]: [x] Custom SQL processing is enabled" +else + echo "[vmangos-deploy]: [ ] Custom SQL processing is disabled" +fi + +if [ "${VMANGOS_ENABLE_AUTOMATIC_WORLD_DB_CORRECTIONS:-0}" = "1" ]; then + create_database "maintenance" true + grant_permissions "maintenance" true + create_world_db_corrections_table + populate_world_db_corrections_table + + result=$(check_if_world_db_correction_is_required) + requires_correction=$(echo "$result" | cut -d'|' -f1) + reason=$(echo "$result" | cut -d'|' -f2) + + if [ "$requires_correction" = "true" ]; then + echo "[vmangos-deploy]: World database correction required because of $reason, re-creating world database" + + drop_database "mangos" + create_database "mangos" + grant_permissions "mangos" + import_dump "mangos" "/sql/world.sql" + mark_world_db_corrections_as_applied + fi +else + echo "[vmangos-deploy]: Automatic world database corrections are disabled" + + drop_database "maintenance" true +fi + +if [ -e "$VMANGOS_WORLD_DB_DUMP_NEW_FILE" ]; then + echo "[vmangos-deploy]: '$VMANGOS_WORLD_DB_DUMP_NEW_FILE' exists, re-creating world database" + + drop_database "mangos" + create_database "mangos" + grant_permissions "mangos" + import_dump "mangos" "$VMANGOS_WORLD_DB_DUMP_NEW_FILE" +fi + +import_updates "mangos" "/sql/migrations/world_db_updates.sql" +import_updates "characters" "/sql/migrations/characters_db_updates.sql" +import_updates "realmd" "/sql/migrations/logon_db_updates.sql" +import_updates "logs" "/sql/migrations/logs_db_updates.sql" + +if [ "${VMANGOS_PROCESS_CUSTOM_SQL:-0}" = "1" ]; then + process_custom_sql "/sql/custom" +fi diff --git a/docker/server/Dockerfile b/docker/server/Dockerfile new file mode 100644 index 0000000..b162001 --- /dev/null +++ b/docker/server/Dockerfile @@ -0,0 +1,142 @@ +ARG DEBIAN_FRONTEND=noninteractive +ARG VMANGOS_CLIENT_VERSION=5875 +ARG VMANGOS_REPOSITORY_URL=https://github.com/vmangos/core.git +ARG VMANGOS_REVISION=development +ARG VMANGOS_PATCHES_REPOSITORY_URL +ARG VMANGOS_USER_ID=1000 +ARG VMANGOS_GROUP_ID=1000 +ARG VMANGOS_USER_NAME=vmangos +ARG VMANGOS_GROUP_NAME=vmangos + +FROM ubuntu:24.04 AS build + +ARG DEBIAN_FRONTEND +ARG VMANGOS_CLIENT_VERSION +ARG VMANGOS_REPOSITORY_URL +ARG VMANGOS_REVISION +ARG VMANGOS_PATCHES_REPOSITORY_URL + +RUN \ + apt update -y && \ + apt install -y \ + build-essential \ + cmake \ + git \ + libace-dev \ + libcurl4-openssl-dev \ + libmysqlclient-dev \ + libssl-dev \ + libtbb-dev \ + zlib1g-dev && \ + git clone "${VMANGOS_REPOSITORY_URL}" /core && \ + cd /core && \ + git checkout "${VMANGOS_REVISION}" && \ + if [ -n "${VMANGOS_PATCHES_REPOSITORY_URL}" ]; then \ + echo "Cloning and applying patches from ${VMANGOS_PATCHES_REPOSITORY_URL}"; \ + git clone "${VMANGOS_PATCHES_REPOSITORY_URL}" /tmp/patches && \ + for patch in /tmp/patches/*.patch; do \ + if [ -f "${patch}" ]; then \ + echo "Applying patch ${patch}"; \ + git apply "${patch}"; \ + fi; \ + done; \ + rm -rf /tmp/patches; \ + else \ + echo "No repository to apply patches from provided."; \ + fi && \ + mkdir -p \ + /opt/vmangos/config \ + /opt/vmangos/storage/data \ + /opt/vmangos/storage/honor \ + /opt/vmangos/storage/logs && \ + mkdir /core/build && \ + cd /core/build && \ + cmake \ + -DCMAKE_INSTALL_PREFIX=/opt/vmangos ../ \ + -DUSE_PCH=1 \ + -DUSE_STD_MALLOC=0 \ + -DBUILD_FOR_HOST_CPU=0 \ + -DTBB_DEBUG=0 \ + -DUSE_SCRIPTS=1 \ + -DUSE_EXTRACTORS=1 \ + -DUSE_REALMMERGE=0 \ + -DENABLE_MAILSENDER=1 \ + -DSUPPORTED_CLIENT_BUILD=${VMANGOS_CLIENT_VERSION} \ + -DDEBUG_SYMBOLS=0 && \ + make -j$(nproc) && \ + make install && \ + rm -rf /core && \ + apt clean -y && \ + rm -rf /var/lib/apt/lists/* + +FROM ubuntu:24.04 + +ARG DEBIAN_FRONTEND +ARG TARGETARCH +ARG VMANGOS_CLIENT_VERSION +ARG VMANGOS_USER_ID +ARG VMANGOS_GROUP_ID +ARG VMANGOS_USER_NAME +ARG VMANGOS_GROUP_NAME + +ENV PYTHONUNBUFFERED=1 +ENV VMANGOS_CLIENT_VERSION=${VMANGOS_CLIENT_VERSION} + +RUN \ + apt update -y && \ + apt install -y \ + curl \ + libace-7.1.2 \ + libcurl4 \ + libmysqlclient21 \ + libssl3 \ + libtbb12 \ + netcat-openbsd \ + python3 \ + python-is-python3 \ + zlib1g && \ + existing_group=$(getent group "${VMANGOS_GROUP_ID}") || true && \ + existing_user=$(getent passwd "${VMANGOS_USER_ID}") || true && \ + if [ -n "${existing_group}" ]; then \ + old_groupname=$(echo "${existing_group}" | cut -d: -f1) && \ + groupmod -n "${VMANGOS_GROUP_NAME}" "${old_groupname}"; \ + else \ + groupadd -g "${VMANGOS_GROUP_ID}" "${VMANGOS_GROUP_NAME}"; \ + fi && \ + if [ -n "${existing_user}" ]; then \ + old_username=$(echo "${existing_user}" | cut -d: -f1) && \ + usermod -l "${VMANGOS_USER_NAME}" -d "/home/${VMANGOS_USER_NAME}" "${old_username}" && \ + mv "/home/${old_username}" "/home/${VMANGOS_USER_NAME}"; \ + else \ + useradd -u "${VMANGOS_USER_ID}" -g "${VMANGOS_GROUP_NAME}" -d "/home/${VMANGOS_USER_NAME}" -s /bin/sh -m "${VMANGOS_USER_NAME}"; \ + fi && \ + # See https://github.com/boxboat/fixuid + curl -SsL https://github.com/boxboat/fixuid/releases/download/v0.6.0/fixuid-0.6.0-linux-${TARGETARCH}.tar.gz | tar -C /usr/local/bin -xzf - && \ + chown root:root /usr/local/bin/fixuid && \ + chmod 4755 /usr/local/bin/fixuid && \ + mkdir -p /etc/fixuid && \ + printf "user: ${VMANGOS_USER_NAME}\ngroup: ${VMANGOS_GROUP_NAME}\n" > /etc/fixuid/config.yml && \ + apt remove -y curl && \ + apt autoremove -y && \ + apt clean -y && \ + rm -rf /var/lib/apt/lists/* + +COPY --from=build --chown=${VMANGOS_USER_NAME}:${VMANGOS_GROUP_NAME} /opt /opt + +# See https://github.com/ufoscout/docker-compose-wait +COPY --from=ghcr.io/ufoscout/docker-compose-wait:latest /wait /usr/local/bin/wait-for-db + +COPY ./docker/server/docker-cmd-mangosd.sh /usr/local/bin/mangosd +COPY ./docker/server/docker-cmd-realmd.sh /usr/local/bin/realmd +COPY ./docker/server/docker-cmd-extract-client-data.sh /usr/local/bin/extract-client-data + +RUN \ + chmod +x /opt/vmangos/bin/* && \ + find /opt/vmangos/bin/Extractors/ -type f ! -regex ".*\.\(json\|txt\)$" -exec chmod +x {} + && \ + chmod +x /usr/local/bin/mangosd && \ + chmod +x /usr/local/bin/realmd && \ + chmod +x /usr/local/bin/extract-client-data + +USER ${VMANGOS_USER_NAME}:${VMANGOS_GROUP_NAME} + +CMD ["mangosd"] diff --git a/docker/server/docker-cmd-extract-client-data.sh b/docker/server/docker-cmd-extract-client-data.sh new file mode 100644 index 0000000..f2a5844 --- /dev/null +++ b/docker/server/docker-cmd-extract-client-data.sh @@ -0,0 +1,73 @@ +#!/bin/sh + +eval $(fixuid -q) + +client_data_dir="/opt/vmangos/storage/client-data" +extracted_data_dir="/opt/vmangos/storage/extracted-data" +extractors_dir="/opt/vmangos/bin/Extractors" +client_version_dir="$extracted_data_dir/$VMANGOS_CLIENT_VERSION" + +# The `--force` flag can be used to skip the confirmation prompt when +# previously extracted data is found. This is particularly useful for +# automation where the user is not able to interact with the prompt. +force=false + +while [ "$#" -gt 0 ]; do + case "$1" in + -f|--force) + # If user passes `-f` or `--force`, set 'force' to true + force=true + shift + ;; + *) + shift + ;; + esac +done + +if [ ! -d "$client_data_dir" ] || [ ! -d "$client_data_dir/Data" ]; then + echo "[vmangos-deploy]: ERROR: Client data not found in '$client_data_dir', aborting extraction" >&2 + exit 1 +fi + +if [ ! -d "$extracted_data_dir" ]; then + echo "[vmangos-deploy]: ERROR: Extracted data target directory '$extracted_data_dir' doesn't exist, aborting extraction" >&2 + exit 1 +fi + +cd "$client_data_dir" + +if [ "$force" = false ]; then + if [ -d "$extracted_data_dir/maps" ] || [ -d "$extracted_data_dir/mmaps" ] || [ -d "$extracted_data_dir/vmaps" ] || [ -d "$client_version_dir" ]; then + echo "[vmangos-deploy]: Previously extracted data has been found in '$extracted_data_dir'; continue with the extraction (which will overwrite the old data)? [Y/n]" + + read -r choice + choice=$(echo "${choice:-y}" | tr -d '[:space:]') + if [ "$choice" = "n" ] || [ "$choice" = "N" ]; then + echo "[vmangos-deploy]: Aborting extraction" + exit 1 + fi + fi +fi + +# Remove any potentially previously extracted data from the client directory +rm -rf ./Buildings ./Cameras ./dbc ./maps ./mmaps ./vmaps + +"$extractors_dir/MapExtractor" +"$extractors_dir/VMapExtractor" +"$extractors_dir/VMapAssembler" +"$extractors_dir/mmap_extract.py" \ + --configInputPath "$extractors_dir/config.json" \ + --offMeshInput "$extractors_dir/offmesh.txt" + +# Delete extracted data that is no longer needed after processing it to avoid +# confusion +rm -rf ./Buildings ./Cameras + +# Remove any potentially already existing data from the extracted data +# directory before moving the new data there +rm -rf "$extracted_data_dir"/* + +mkdir -p "$client_version_dir" +mv ./dbc "$client_version_dir/" +mv ./maps ./mmaps ./vmaps "$extracted_data_dir/" diff --git a/docker/server/docker-cmd-mangosd.sh b/docker/server/docker-cmd-mangosd.sh new file mode 100644 index 0000000..78fa96b --- /dev/null +++ b/docker/server/docker-cmd-mangosd.sh @@ -0,0 +1,12 @@ +#!/bin/sh + +eval $(fixuid -q) + +config_file="/opt/vmangos/config/mangosd.conf" + +if [ ! -f "$config_file" ]; then + echo "[vmangos-deploy]: ERROR: Configuration file '$config_file' is missing, exiting" >&2 + exit 1 +fi + +WAIT_LOGGER_LEVEL=error wait-for-db && exec /opt/vmangos/bin/mangosd -c $config_file diff --git a/docker/server/docker-cmd-realmd.sh b/docker/server/docker-cmd-realmd.sh new file mode 100644 index 0000000..819d982 --- /dev/null +++ b/docker/server/docker-cmd-realmd.sh @@ -0,0 +1,12 @@ +#!/bin/sh + +eval $(fixuid -q) + +config_file="/opt/vmangos/config/realmd.conf" + +if [ ! -f "$config_file" ]; then + echo "[vmangos-deploy]: ERROR: Configuration file '$config_file' is missing, exiting" >&2 + exit 1 +fi + +WAIT_LOGGER_LEVEL=error wait-for-db && exec /opt/vmangos/bin/realmd -c $config_file diff --git a/storage/database/backups/.gitkeep b/storage/database/backups/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/storage/database/custom-sql/auctionhousebot.sql.example b/storage/database/custom-sql/auctionhousebot.sql.example new file mode 100644 index 0000000..825135f --- /dev/null +++ b/storage/database/custom-sql/auctionhousebot.sql.example @@ -0,0 +1,91 @@ +-- Start a transaction to ensure that all changes are applied atomically +START TRANSACTION; + +-- Truncate the table to make these changes idempotent +TRUNCATE `auctionhousebot`; + +-- Insert all the default rows for the `auctionhousebot` table (to not cause +-- issues if this example is accidentally enabled by removing the `.example` +-- suffix from the file name) +INSERT INTO `auctionhousebot` (`item`, `stack`, `bid`, `buyout`) VALUES +(4687, 1, 1500, 5000), -- https://www.wowhead.com/classic/item=4687/barbaric-cloth-belt +(2770, 20, 25000, 75000), -- https://www.wowhead.com/classic/item=2770/copper-ore +(2881, 1, 5000, 150000), -- https://www.wowhead.com/classic/item=2881/plans-runed-copper-breastplate +(2589, 20, 37500, 50000), -- https://www.wowhead.com/classic/item=2589/linen-cloth +(2592, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=2592/wool-cloth +(4306, 20, 37500, 50000), -- https://www.wowhead.com/classic/item=4306/silk-cloth +(4338, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=4338/mageweave-cloth +(14047, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=14047/runecloth +(2318, 20, 30000, 200000), -- https://www.wowhead.com/classic/item=2318/light-leather +(2319, 20, 30000, 200000), -- https://www.wowhead.com/classic/item=2319/medium-leather +(4234, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=4234/heavy-leather +(4304, 20, 50000, 75000), -- https://www.wowhead.com/classic/item=4304/thick-leather +(8170, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=8170/rugged-leather +(2835, 20, 3750, 5000), -- https://www.wowhead.com/classic/item=2835/rough-stone +(2836, 20, 5000, 15000), -- https://www.wowhead.com/classic/item=2836/coarse-stone +(2838, 20, 50000, 75000), -- https://www.wowhead.com/classic/item=2838/heavy-stone +(7912, 20, 10000, 15000), -- https://www.wowhead.com/classic/item=7912/solid-stone +(12365, 20, 10000, 15000), -- https://www.wowhead.com/classic/item=12365/dense-stone +(2770, 20, 50000, 75000), -- https://www.wowhead.com/classic/item=2770/copper-ore (this is a duplicate in the default data) +(2775, 1, 50000, 75000), -- https://www.wowhead.com/classic/item=2775/silver-ore +(2771, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=2771/tin-ore +(2776, 1, 37500, 50000), -- https://www.wowhead.com/classic/item=2776/gold-ore +(2772, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=2772/iron-ore +(7911, 1, 50000, 75000), -- https://www.wowhead.com/classic/item=7911/truesilver-ore +(3858, 20, 400000, 600000), -- https://www.wowhead.com/classic/item=3858/mithril-ore +(10620, 20, 400000, 600000), -- https://www.wowhead.com/classic/item=10620/thorium-ore +(765, 20, 10000, 15000), -- https://www.wowhead.com/classic/item=765/silverleaf +(2447, 20, 20000, 30000), -- https://www.wowhead.com/classic/item=2447/peacebloom +(785, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=785/mageroyal +(2449, 20, 20000, 30000), -- https://www.wowhead.com/classic/item=2449/earthroot +(2452, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=2452/swiftthistle +(2450, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=2450/briarthorn +(2453, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=2453/bruiseweed +(3820, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=3820/stranglekelp +(3355, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=3355/wild-steelbloom +(3369, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=3369/grave-moss +(3356, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=3356/kingsblood +(3357, 20, 100000, 150000), -- https://www.wowhead.com/classic/item=3357/liferoot +(3818, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=3818/fadeleaf +(3821, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=3821/goldthorn +(3358, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=3358/khadgars-whisker +(3819, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=3819/wintersbite +(8153, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=8153/wildvine +(4625, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=4625/firebloom +(8831, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=8831/purple-lotus +(8836, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=8836/arthas-tears +(8838, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=8838/sungrass +(8839, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=8839/blindweed +(8845, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=8845/ghost-mushroom +(8846, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=8846/gromsblood +(13463, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=13463/dreamfoil +(13464, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=13464/golden-sansam +(13465, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=13465/mountain-silversage +(13466, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=13466/plaguebloom +(13467, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=13467/icecap +(13468, 1, 100000, 150000), -- https://www.wowhead.com/classic/item=13468/black-lotus +(6338, 1, 10000, 15000), -- https://www.wowhead.com/classic/item=6338/silver-rod +(11128, 1, 20000, 30000), -- https://www.wowhead.com/classic/item=11128/golden-rod +(11144, 1, 100000, 150000), -- https://www.wowhead.com/classic/item=11144/truesilver-rod +(16206, 1, 500000, 750000), -- https://www.wowhead.com/classic/item=16206/arcanite-rod +(10978, 1, 3750, 5000), -- https://www.wowhead.com/classic/item=10978/small-glimmering-shard +(11084, 1, 3750, 5000), -- https://www.wowhead.com/classic/item=11084/large-glimmering-shard +(11138, 1, 3750, 5000), -- https://www.wowhead.com/classic/item=11138/small-glowing-shard +(11139, 1, 3750, 5000), -- https://www.wowhead.com/classic/item=11139/large-glowing-shard +(11177, 1, 50000, 75000), -- https://www.wowhead.com/classic/item=11177/small-radiant-shard +(11178, 1, 100000, 150000), -- https://www.wowhead.com/classic/item=11178/large-radiant-shard +(14343, 1, 10000, 15000), -- https://www.wowhead.com/classic/item=14343/small-brilliant-shard +(14344, 1, 50000, 75000), -- https://www.wowhead.com/classic/item=14344/large-brilliant-shard +(20725, 1, 10000, 15000), -- https://www.wowhead.com/classic/item=20725/nexus-crystal +(10938, 10, 15000, 25000), -- https://www.wowhead.com/classic/item=10938/lesser-magic-essence +(10998, 10, 20000, 30000), -- https://www.wowhead.com/classic/item=10998/lesser-astral-essence +(11134, 10, 22500, 35000), -- https://www.wowhead.com/classic/item=11134/lesser-mystic-essence +(11174, 10, 300000, 450000), -- https://www.wowhead.com/classic/item=11174/lesser-nether-essence +(16202, 10, 400000, 600000), -- https://www.wowhead.com/classic/item=16202/lesser-eternal-essence +(10940, 20, 50000, 75000), -- https://www.wowhead.com/classic/item=10940/strange-dust +(11083, 20, 50000, 75000), -- https://www.wowhead.com/classic/item=11083/soul-dust +(11137, 20, 200000, 300000), -- https://www.wowhead.com/classic/item=11137/vision-dust +(11176, 20, 40000, 60000); -- https://www.wowhead.com/classic/item=11176/dream-dust + +-- End the transaction +COMMIT; diff --git a/storage/mangosd/client-data/.gitkeep b/storage/mangosd/client-data/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/storage/mangosd/honor/.gitkeep b/storage/mangosd/honor/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/storage/mangosd/warden-modules/.gitkeep b/storage/mangosd/warden-modules/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/storage/realmd/logs/.gitkeep b/storage/realmd/logs/.gitkeep new file mode 100644 index 0000000..e69de29