maj objectpooler script

This commit is contained in:
gregandev 2023-01-16 15:22:30 +01:00
parent 16fa9782e0
commit e0905c1d9c

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@ -145,8 +145,6 @@ public class ObjectLoader : MonoBehaviour
void LoadObject() void LoadObject()
{ {
// GameObject clone = Instantiate(prefab, spawnPoint.position, spawnPoint.rotation);
// this.clone = clone;
GameObject clone = ObjectPooler.SharedInstance.GetPooledObject(prefabName); GameObject clone = ObjectPooler.SharedInstance.GetPooledObject(prefabName);
if(clone != null) if(clone != null)
{ {